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Former Heroes of the Storm team files suit against ex-owner for unpaid wages

Five ex-Naventic members filed a complaint in August, attempted to serve court documents 14 times before reaching owner James Ross Elliot II

By Rebekah Valentine

Splash Damage releases full Dirty Bomb design document

Former Kickstarter-only document now open to all as live development on game concludes

Media Create: New Super Mario Bros. U Deluxe sells through over half of first-week shipment

Tales of Vesperia: Definitive Edition sees strong launch in Japan on both PS4 and Nintendo Switch

By Rebekah Valentine

Indian education technology startup Byju's buys Osmo for $120 million

Firm says near future for education game company involves more content, lower cost

By Rebekah Valentine

Facebook gets a new boss of VR Hardware

Rafa Camargo moves from VP of Portal role, which will be filled by Google veteran Ryan Cairnes

By Rebekah Valentine

Fast Travel Games sold more on PSVR than Steam, Oculus and Viveport combined

PSVR accounts for 58% of Apex Construct sales, said CEO Oskar Burman, and Sony's lead is getting wider

By Matthew Handrahan

How to build a Bandersnatch

Developers shares advice on how to create interactive movie games that can stand toe-to-toe with Black Mirror's latest

By James Batchelor

FIFA 19 trumped Red Dead and COD as Europe's highest selling game in 2018

Gfk Entertainment data shows EA Sports' football title as the most popular across 15 countries

By Matthew Handrahan

Secret6 expands into Europe with Madrid office

Phillipines-based developer specialises in providing 3D art for AAA games

Starbreeze delays Overkill's The Walking Dead on console

Troubled publisher pushes game beyond its planned February release, more information “at a later date”

By James Batchelor

Netflix: "We compete with (and lose to) Fortnite more than HBO"

TV and film streaming service points to Epic's battle royale title as a major competitor

By Matthew Handrahan

GDC 2019 will feature new mentoring program for attendees

Attendees can connect with "seasoned professionals" across a variety of session formats

Changing industry economics let Bungie forge a new destiny | Opinion

The idea of a developer operating an expensive online game would once have seemed ludicrous -- Bungie's new independence shows how much has changed

By Rob Fahey

US, Canada mobile gaming brought in $9.37 billion in 2018

Candy Crush games topped revenue charts for the year as puzzle, strategy, and casino genres dominated

By Rebekah Valentine

Rieko Kodama to receive GDCA Pioneer Award

Sega veteran to be honored for tech and game design achievements on titles such as Phantasy Star, Skies of Arcadia

By Rebekah Valentine

Nexon reportedly up for sale

Tencent, EA, Activision, and Disney listed as interested parties in Korean publisher of MapleStory

By Rebekah Valentine

IndieDB, ModDB founder launches mod-focused publishing arm

Modularity to use mod.io to offer a "fully cross-platform and store-agnostic modding solution"

By Rebekah Valentine

The Bandersnatch effect

Netflix's Black Mirror outing has everyone talking about interactive fiction -- but what does this mean for the game developers who got there first?

By James Batchelor

Former PlayStation, Take-Two, Nintendo execs launch blockchain publisher

Planet Digital Partners will use $38m blockchain token sale to secure investment for up to ten new games

By Matthew Handrahan

Ex-Infinity Ward developers open new studio Winterborn

Seattle-based indie creating tactical RPG based on homemade tabletop game

By James Batchelor

Ubisoft apologises for forcing heterosexual romance in Assassin's Creed Odyssey DLC

Publisher explains story-based decision behind relationship but admits it was “poorly executed”

By James Batchelor

How European expansion bolstered Bulkhead against Brexit

Setting up a German subsidiary enabled recruitment of new talent amid political turmoil in the UK, says Bulkhead Interactive CEO Joe Brammer

By Joe Brammer

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