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Valve announces Artifact 2.0 Beta

Online CCG begins attempt at comeback, removes real money card sales

Record number of Steam users online during coronavirus outbreak

Update: Steam sees record numbers of users in-game, and record concurrent users for third week running

By James Batchelor

Pokémon Go revenue spikes as game continues to adjust for COVID-19

Last week was its highest-earning week in 2020 so far, despite lockdowns

By Rebekah Valentine

HQ Trivia returns, reportedly acquired by private investor

Live mobile trivia competition to donate $100k to World Central Kitchen

By Rebekah Valentine

The GamesIndustry.biz Podcast: Live from Rezzed Digital

Anyone who missed our AMA-style session last week can now listen through in podcast form

By GamesIndustry Staff

Microsoft adjusts Xbox Live functionality due to pandemic

As demand for cloud services surges, custom gamerpics disabled and game updates only delivered in off-peak hours

By Brendan Sinclair

Jobs roundup: Keith Warner appointed CEO of New World Interactive

Meanwhile, Sumo appoints new digital studio director and Excel Esports brings on new marketing director

By GamesIndustry Staff

Anybrain receives €1m investment form Trust Esport

Artificial intelligence startup works to secure online gaming and make esports more fair

By Haydn Taylor

What's the secret to great PR?

Former Ubisoft and EA PR Lidia Rumley shares advice on not just promoting your game but also your business

By Lidia Rumley

Wargaming.net files lawsuit against group of former employees

Update: Blitz Team says it has become target of "unfair competition and legal bullying" at hands of Wargaming

By Haydn Taylor

Official Xbox Magazine closed

Publication is reportedly one of six magazines Future has discontinued

By James Batchelor

Hyper casual dominated new mobile downloads in 2019

More than 75% of the 20 most downloaded new mobile games of 2019 were hyper casual

By Marie Dealessandri

Industry launches #PlayApartTogether in fight against COVID-19 pandemic

Campaign sees 18 game companies using their platforms to spread key messages from the World Health Organisation

By Haydn Taylor

Games industry rallies in fight against COVID-19

Update: Twitch event raises $2.77 million for WHO and United Nations Foundation fund

By GamesIndustry Staff

Cloud Imperium secures $17.25m in additional investment

Existing investors pour more finance into Star Citizen developer

By James Batchelor

Final Fantasy VII Remake shipping early amid COVID-19 disruption

Square Enix reveals European and Australian players may receive the game sooner than April 10 launch

By James Batchelor

Starbreeze appoints Mats Juhl as new CFO

Claes Wenthzel departs after guidning the Swedish company through its reconstruction period

By Matthew Handrahan

Warface reaches 1m players on Nintendo Switch

Free-to-play shooter reaches milestone after one month on the platform

Sony reduces PSN download speeds for the US

PlayStation maker expands European downgrade "to help ensure internet stability" during pandemic

By Brendan Sinclair

European studio boss Michael Denny leaves Sony after 25 years

Denny appointed head of studio at Lego franchise developer TT Games

By Haydn Taylor

Sony doesn't see pandemic affecting PS5 launch

Despite factory closures and downgraded profit forecast, Sony estimates no material impact on its gaming business so far

By Brendan Sinclair

A brief guide to writing for video games

Our EGX Rezzed Digital panel discusses the different aspects of being a writer in the games industry

By Marie Dealessandri

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