Archive (Page 497)
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ESA names Stanley Pierre-Louis CEO
Trade group's newly appointed head downplays reports of disarray and concerns about E3, crunch, loot boxes, and the WHO's decision on gaming disorder
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Assassin's Creed should partner with Stranger Things: Lessons from Changing Channels
We report back on the key takeaways from last week's TV and games conference with BBC Studios
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Discord reaches 250m users after just four years
Gaming chat platform has doubled audience in a year, with 56m monthly active users
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Fig-funded Outer Wilds will be a timed exclusive on Epic Games Store
Mobius Digital made the partnership to "keep our small studio running long enough to ship the game at the level of quality that it is today"
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Profits tumble at Square Enix due to escalating launch costs
Kingdom Hearts, Tomb Raider drove revenue, but higher costs led to sharp declines in profit
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Sean Murray to keynote Develop:Brighton 2019
Hello Games founder will reflect on developing No Man's Sky and discuss the future of the studio
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DeNA reveals new Pokémon mobile game amid declining revenue
Games revenue and profit fell at DeNA, but Mario Kart and Pokémon are due to launch this fiscal year
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Detective Pikachu earned $161m worldwide in its opening weekend
Pokémon tie-in had best ever opening weekend for a video game film in the US, but its worldwide performance is still behind Warcraft
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UK Charts: Days Gone scores third No.1 in very quiet week for games retail
Saints Row: The Third on Switch debuts at No.15
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Following your dreams: Pursuing a career making games | Opinion
Game Dragons' Philip Oliver discusses how we can help career advisors see the industry as a serious choice
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Sony releases feature length God of War documentary
God of War - Raising Kratos depicts the five years it took to make one of the best games of last year
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Australian Labor party pledges to reinstate $25m Interactive Games Fund
If elected, Labor promises to end six years of budget cuts around creative industries
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ESA reportedly troubled by eroded trust, harsh management styles
Former president Michael Gallagher said to have exhibited "challenging" management approach that celebrated burnout
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Newzoo: More than one billion women are active gamers
Firm's latest analysis shows 46% of all video game enthusiasts are female
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Challenging player entitlement by making them homeless
Homelessness is "intimidating for any artists who really wants to take it seriously” says Delve Interactive founder Danny Hayes
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The GamesIndustry.biz Podcast: Crunch and walkouts are failures of management
Latest episode available to download now, discussing the recent incidents at NetherRealm Studios and Riot Games
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Valve Index asks for innovation without incentive | Opinion
Platform agnosticism and high price may inhibit the innovative VR game development Valve claims the headset was made for
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Record-breaking Q1 revenues for Nexon at $840m
Korean publisher exceeds forecasts thanks to stronger-than-expected performances for Dungeon&Fighter and MapleStory
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Ghost Recon Breakpoint will skip Steam for Epic Games Store
Newly announced Ubisoft title follows The Division 2 into PC exclusivity
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Capcom creates feeder leagues to grow Street Fighter esports
Three new competitions kick off this summer to prepare players for professional tournaments
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EA and Activision need to show us something new | Opinion
The industry's biggest publishers now focus on pumping old franchises for incremental growth rather than honing their ability to create the next big thing
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Facebook's VP of VR Hugo Barra steps down
Barra moves sideways as former director of product management Erick Tseng steps into his role
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Unity seeks another $125 million in funding
Series E round is the third in three years, would value the company at almost $6 billion
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NetherRealm reportedly responding to crunch concerns with meeting, survey
Studio-wide meeting sees employees share experiences, WB assembling focus groups to address issues
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Scopely acquires Digit Game Studios
Mobile publisher picks up Dublin-based MMO developer after collaboration on Star Trek: Fleet Command