Archive (Page 489)
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Croteam co-founder leaves for Google Stadia
Alan Ladavac parts ways with Serious Sam developer after 25 years
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Acquisition and conversion costs threaten a mobile bust | Opinion
Acquisition and retention costs for mobile games show no signs of plateauing -- for many firms, this segment is becoming unsustainable
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Live game management platform to join deltaDNA to improve Unity's live ops offerings
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EA leaks FIFA Global Series player data
UPDATE: Up to 1,600 players signing up for tournament series had their personal information exposed to other registrants
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Sauropod Studio responds to concerns surrounding layoffs, sexism, studio's status
Management says studio remains open to support existing games despite termination of most of its staff
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Gearbox and its former lawyer agree to drop lawsuits
Suits dismissed after parties resolve "misunderstandings," say evidence exonerated Gearbox CEO Randy Pitchford
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WGA drops video game award category
Writers Guild Awards suspends game honor saying there aren't enough eligible titles for "a meaningful award selection process"
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Bringing non-endemic brands to esports... and keeping them
At Esports BAR Miami, Christopher 'Monte Cristo' Mykles shared how brands can make their way into esports
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Raph Koster launches new MMO studio with $2.7m in seed funding
Bitkraft Esports Ventures leads investment in Ultima Online designer's Playable Worlds, building "an online world where a broad range of players can find a home"
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Chat platform says it "made an active shift in the talent needs of our marketing department"
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NBA star invests to become co-owner of RektGlobal
Rudy Gobert joins already star-studded ownership team of esports organisation
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How one game studio is trying to tackle the loneliness epidemic
BetaDwarf sees opportunity in crisis as it builds a game to foster friendship among lonely people
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Independent film producer looks to adapt ten game IPs
UK-based Goldfinch is searching for games built on Unreal to adapt into film, TV, podcasts or graphic novels
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Apple Arcade is a short-term fix with far reaching consequences | Opinion
Is Apple Arcade the ultimate solution to selling premium mobile games, or a walled oasis offering a reprieve from a larger problem?
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SAG-AFTRA dismisses Gearbox's stance in Borderlands 3 union row
Actors union says Gearbox was unwilling to apply SAG-AFTRA standards to all Borderlands 3 actors
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Rocket League swaps loot boxes for transparent Blueprints system
Psyonix will implement a new system that shows users exactly what they receive for a set price
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Sony indicates PlayStation cross-play has now left beta
Interview with SIE's Jim Ryan reports that the in-demand feature is now widely available
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Mario Kart Tour racks up 90m downloads in its first week
New mobile title downloaded six times more than any other Nintendo mobile game
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Mario & Luigi RPG series developer enters bankruptcy
AlphaDream's future in question due to sagging revenues and rising development costs
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Mixer co-founder leaves Microsoft
James Boehm will pursue new ventures intending "to develop the industry and its communities"
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Global game companies have claimed millions through Video Game Tax Relief in UK
TIGA defends scheme, saying it would be "very limiting" if large international companies could not benefit
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Dontnod: "If we didn't talk about politics, that would be a political message"
Life is Strange game director Michel Koch on why the series doesn't shy away from tough, divisive subjects
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Limited cross-play enabled in PUBG
PlayerUnknown's Battlegrounds becomes latest game to find flexibility in Sony's still rigid stance
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Virtuos: Switch ports, co-development, and next-gen
Virtuos on its journey from small contract studio to pushing the boundaries of what's possible on Nintendo Switch
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On average, it costs $35.42 to get a mobile gamer to make first in-app purchase
Liftoff: Costs to acquire and register users continue to increase, conversion rates dipped YOY