MOUNTAIN VIEW, Calif. - January 17, 2006 - AGEIATM Technologies, Inc., the pioneer in hardware-accelerated physics for games, and Emergent Game Technologies announced today that they have signed a licensing agreement to integrate the AGEIA PhysXTM SDK into version 2.2 of Emergent's Gamebryo 3D graphics engine & tools. Emergent (who recently merged with NDL, the company that developed Gamebryo) will support the AGEIA PhysX processor as part of a fully integrated cross-platform physics solution for PCs, the PlayStation® 3 and Xbox® 360TM. Gamebryo version 2.2 is expected to be available by the 2006 Game Developers Conference (GDC) to be held in late March.
Gamebryo is one of the game industry's most licensed graphics engines, with more than 70 titles currently in development, and has recently been used to create hit games such as Elder Scrolls IV: Oblivion (a launch title for Xbox 360), Sid Meier's Pirates!, Civilization IV, the Dark Age of Camelot series, and Freedom Force. With many clients demanding a fully integrated physics solution, Emergent turned to AGEIA for its high-performance, multithreaded AGEIA PhysX SDK and its groundbreaking AGEIA PhysX processor.
"The AGEIA PhysX SDK provides the best physics solution for game developers," said John Austin, Emergent's senior vice president of business development. "Integrating AGEIA PhysX technology with Gamebryo gives us a potent cross-platform physics solution that will work with PlayStation 3, Xbox 360, and the PC, especially those equipped with the AGEIA PhysX processor. And our customers developing PC games will be able to create games that are even more realistic."
Building on the success of Gamebryo, Emergent is developing technologies that will revolutionize the process of building, testing and managing games for the PC, Xbox 360 and PlayStation 3. The AGEIA PhysX SDK will provide the physics component of this technology.
"Emergent offers one of the most comprehensive offerings of tools and technologies in the games industry," said Kathy Schoback, vice president of content acquisition at AGEIA. "We are committed to complementing their strengths in 3D graphics and tools with the best physics technology available."
Emergent Game Technologies offers flexible technologies and services that advance the craft of game development, from advanced testing and analysis tools to graphics engines and online management solutions.
Emergent is headquartered in Calabasas, Calif., and has offices in Chapel Hill, N.C., Walnut Creek, Calif., Austin, Texas, and London. The company recently merged with NDL, the award-winning developer of the Gamebryo 3D graphics engine & toolkit. Gamebryo has been used to create recent hit games such as Sid Meier's Civilization IV and The Elder Scrolls IV: Oblivion. To learn more about Emergent, please visit http://www.emergentgametech.com.
AGEIATM Technologies, Inc. is a fabless semiconductor company and the pioneer of hardware-accelerated physics for games. Its flagship product, the PhysX processor, is the world's first dedicated physics processing unit - a completely new hardware category. The PhysX processor and supporting software deliver the processing horsepower to calculate real-time interactive worlds. Developers can define these worlds to obey the laws of classical physics, or create their own physical laws that make their game a unique, hyper-dimensional experience.
AGEIA seeks to ignite innovation in the games industry by working with leading developers, publishers, add-in board vendors and console manufacturers to deliver the next generation of physically immersive entertainment. Consumer add-in boards and systems equipped with the AGEIA PhysX processor and games that take advantage of the technology will be available in the coming months. For more information visit http://www.ageia.com.
*AGEIA and PhysX are trademarks of AGEIA Technologies, Inc. All other products are trademarks of their respective companies.