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Making games (Page 2)

How to develop a game design document
Academy

How to develop a game design document

Ludo.ai's Tom Pigott explains why a well-formulated game design document can make a huge difference for game devs
How to run an incubator
Academy

How to run an incubator

As Tentacle Zone gears up for another cohort, program director Nisha Valand shares advice on supporting new games startups