How to enable cross-progression between generations and platforms
AccelByte's Raymond Arifianto gives a crash course on how to implement platform-agnostic cloud save features

Maximum safety, minimum cost: How to launch your game on a new platform
Focusing on the Epic Games Store, Reto Moto's Jean-Marc Broyer dives into launching a PC game on a new platform

How to bring blockbuster brands to the gaming world
Outright Games on three key principles that can bring success when working with major licenses

The black art of platform conversions: The tailored port
Sponsored article: Ensuring players experience the game they love as though it was designed for their platform of choice is not easy to achieve -- but that is why Abstraction Games puts so much effort into "tailoring"

Key questions to ask before hiring a QA vendor
Keywords Studios' Adam Rush provides indie studios with the answers to the most common QA questions

What are the biggest changes impacting the games industry?
At the NG20+ conference, Rami Ismail looked back at a decade of games industry and how it can inform indies' decisions going forward

How to build your back-end in the cloud
Linode's Will Blew explores the options available to developers who want to use the cloud to host their back-end

"The time is right to re-evaluate open worlds. We can do better"
In his Develop:Brighton talk, Ubisoft Reflections' Chris Jenner suggested ways to achieve world-scale emergent gameplay

The black art of platform conversions: The challenges of integrating and recreating engines and platforms
Sponsored article: Abstraction Games takes another deep-dive into the straightforward port process

How to efficiently create a winning demo
Art Of Play shares its tips on how to build a demo using the right tools, communication methods, and teamwork, in record time

How Unreal Engine is helping artists achieve their next-gen potential
Sponsored article: Epic Games discusses its next generation development tools, which are designed to make the creation of high-quality 3D content simpler than ever

VR lessons from Arizona Sunshine's success
Vertigo Games dives into the strategies behind its virtual reality hit, and how it paved the way for future projects such as After the Fall

The black art of platform conversions: The (not so) straightforward port
Sponsored article: In the second part of a series dedicated to platform adaptations, Abstraction takes a deep dive into the first part of the production process, the "straightforward port"

Tools to identify bottlenecks and performance issues
Coconut Lizard's Robert Troughton goes through the right toolset to keep a development team happy and working efficiently

What is the best game engine: is Amazon Lumberyard right for you?
The GamesIndustry.biz Academy's in-depth guide to Lumberyard, a 3D engine powered by Amazon Web Services

Lessons in community building from EVE Online
At Devcom Digital, CCP Games' Tryggvi Hjaltason offered advice on creating an environment that builds meaningful friendships

How pinball made us better RPG developers -- and vice versa
Zen Studios COO Mel Kirk on what the pinball specialist learned by leaving its comfort zone with two RPG titles

Push and pull: How to build an in-game economy
Unity Technologies' Julie Shumaker explains how to knit together the key components of a robust and engaging game economy

A guide to designing transformative, empowering experiences
Robin Arnott and Heather Ray look into the many ways to create impactful games that evoke a wide range of emotional responses

The black art of platform conversion: How to get your technical assessment right
Sponsored article: In the first part of a series dedicated to platform adaptations, Abstraction looks into the intricacies of the assessment process, which is pivotal to a project's success

How Quantic Dream took control of remote working using Amazon Web Services
Sponsored article: The Heavy Rain and Beyond Two Souls studio explains how it used the cloud to move its teams out of the office

Insights into adaptation game design challenges
Sponsored article: Abstraction goes through the tailoring pillars that shape its adaptation design approach for the GamesIndustry.biz Academy

Six ways to make your user-generated content game successful and lawsuit-free
Mythical Games' Jamie Jackson detailed the dos and don'ts of user-generated content in a Devcom talk this week

Copyright changes could limit in-game props, but might defeat clones | Opinion
Kostya Lobov warns that recent EU court decisions could drastically affect what is protectable by copyright

Epic Games: Why cross-play matters
Sponsored article: Cross-players play Fortnite 570% more on average than non cross-players, Psyonix and Phoenix Labs reveal similar benefits
