Featured
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Can Microsoft find its next big thing in China? | Opinion
Stung by failure to sign Genshin Impact, Microsoft turns to China as it works to build out the Xbox software pipeline – but is it just chasing after the one that got away?
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4J Studios on its pivot into publishing
The developer best known for putting Minecraft on consoles wants to bring other indies to market, here's how it got there
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Fine-tuning Tunic's marketing message
Finji CEO Bekah Saltsman identified three problems heading into the game's release and five efforts to address them
Latest
Rovio to open new office in Barcelona
New space to support development on Angry Birds Friends and Dream Blast
Deathloop wins big at 2022 IGDA Global Industry Game Awards
It Takes Two, Returnal and Ratchet & Clank: Rift Apart also picked up multiple wins
The Callisto Protocol cancelled in Japan
Horror title unable to get a rating from the country's ratings board CERO
Microsoft Game Pass figures fall short of targets
Firm misses projection by 45%, Spencer confirms that service makes up 15% of gaming revenues
Can Microsoft find its next big thing in China? | Opinion
Stung by failure to sign Genshin Impact, Microsoft turns to China as it works to build out the Xbox software pipeline – but is it just chasing after the one that got away?
Sega veteran Rieko Kodama has died
The long-time game developer's credits included Sonic The Hedgehog, Phantasy Star, and Skies of Arcadia.
Jobs Roundup: October 2022 | Embracer Freemode adds Activision alum Brian Bright to leadership
UPDATE: Keyword names Jon Hauck as chief operating officer and Frank Sagnier joins Steel City Interactives board
Ubisoft sales dip in first half, but Q2 beat guidance handily
Publisher posts €215 million in operating losses, expects back half of the year to more than make up for it
Meta profits dive sharply in Q3
Company's net income fell 52% and CFO forecasts cost of revenue to grow for Reality Labs division
4J Studios on its pivot into publishing
The developer best known for putting Minecraft on consoles wants to bring other indies to market, here's how it got there
Fine-tuning Tunic's marketing message
Finji CEO Bekah Saltsman identified three problems heading into the game's release and five efforts to address them
See the game platforms and genres generating the highest user spending
Newzoo shares revenue insight across console and PC platforms
Why PlayStation London Studio is leaving VR to create a fantasy online combat game
The Best Places To Work Award winner discusses the company’s latest transformation on its 20th anniversary
Academy
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Fine-tuning Tunic's marketing message
Finji CEO Bekah Saltsman identified three problems heading into the game's release and five efforts to address them
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GI Academy Live continues today: Check out the full schedule
We continue with a Chella Ramanan keynote
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What to consider when licensing an IP into video games
Layer’s CEO and founder, Rachit Moti, shares licensing lessons on how game developers can build successful relationships with licensors
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Check out our GI Academy video series about careers and life in video games
First set of videos released ahead of next week's Academy event