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Three considerations for improving diverse game narratives and characters
Sweet Baby Inc's Kim Belair offers developers advice on making truly diverse and inclusive narratives that better resonate with audiences
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Game Pass would fare better on PC and mobile than PlayStation and Nintendo | Microcast
Latest episode available to download now, also discusses Microsoft's mobile store plans and the companies refocusing on their core strengths
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"The African audience has become global"
An Africa Games Week panel discussed the opportunity for games developed on the continent and dispelled myths around what constitutes African storytelling
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Speakerhats off to Atari | This Week in Business
Too many big companies cutting staff this year should have followed the example of the most debased brand in gaming
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You shall not (Game) Pass | Opinion
Microsoft's CFO reiterates a vision for Game Pass on rival consoles – but the obstacles make it a near-impossibility, and go far deeper than questions of revenue sharing
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Overcoming the challenges in Africa's digital creative ecosystem
Research presented at Africa Games Week identified the gaps in the games industry's infrastructure and what would help bring it to the next level
Hearst Newspapers acquires Puzzmo
The puzzle games platform will be rolled out among the company's brands
Game Pass would fare better on PC and mobile than PlayStation and Nintendo | Microcast
Latest episode available to download now, also discusses Microsoft's mobile store plans and the companies refocusing on their core strengths
Can I Play That maker and volunteer team launch Game Content Triggers Database
The platform provides details on game content that may negatively impact a user's mental health
Three considerations for improving diverse game narratives and characters
Sweet Baby Inc's Kim Belair offers developers advice on making truly diverse and inclusive narratives that better resonate with audiences
Sony removing purchased Discovery TV shows from PlayStation Store
Users will no longer be able to access shows in their libraries due to "licensing arrangements"
Experis Game Solutions staff vote to unionise
83% of workers voted yes to forming a union
Epic explains why it hasn't sued Nintendo, Sony and Microsoft over 30% fee | Epic vs Google
Fortnite firm says platform holders' hardware losses justify the need to charge devs for game sales and microtransactions
Game Pass not coming to PlayStation or Switch, says Phil Spencer
Xbox head also reveals that Microsoft spends $1 billion a year on the subscription service
Bandai Namco denies using AI in the latest Naruto title
The publisher refuted the claims soon after users shared concerns online about dialogue in the brawler
Phoenix Labs lays off 34 staff
Fae Farm and Dauntless developer makes second round of cuts this year
EA open sources photosensitivity analysis technology
The IRIS tool has been tested on titles such as Madden NFL 24 and EA Sports FC 24
Honkai: Star Rail named Google Play's best game of 2023
MiHoYo's RPG also took home the awards for Best Story and Best for Tablets
Speakerhats off to Atari | This Week in Business
Too many big companies cutting staff this year should have followed the example of the most debased brand in gaming
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The five pillars of emergent gameplay
TinyBuild CEO Alex Nichiporchik shares advice on how to keep players invested in your game without making a 100-hour epic
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What is the best game engine: is Unity right for you?
Our in-depth guide to Unity Technologies' widely used Unity engine, the leader for indie and mobile game development (now updated to include latest pricing structure and more)
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What is the best game engine: is Unreal Engine right for you?
An in-depth guide to Epic's Unreal Engine, which combines reach, technical sophistication and value for money (now updated to include UE5)
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The core principles of building prosperous game economies
Professor Edward Castronova and Machinations CEO Mihai Gheza detail the three pillars of designing a solid game economy