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3ds Max 2011

Answering the prayers of the development community by adding a new node-based material editor.

Autodesk Maya 2011: One Maya. More Value.

On the heels of the Maya 2010 makeover last summer, Maya 2011 software offers several breakthrough capabilities. It features an invigorated customizable user interface, enhanced tools for character animation including non-destructive live retargeting, high-performance display of

large scenes in the viewport, new 3D editorial capabilities for pre-visualization and virtual production workflows, integrated color management, asset structures for pipeline connectivity and improved rotoscoping. Also, Maya 2011 is now available for Snow Leopard, the 64-bit Mac OS X operating system.

Autodesk 3ds Max 2011: Breaking the Rendering Barrier

3ds Max 2011 features a powerful new node-based material editor, the feature most requested by 3ds Max users, and a high-quality hardware renderer that provides near production quality results 10 times faster than traditional rendering techniques on common graphics cards. It also offers a tightly integrated full-featured high dynamic range compositing system, based on Autodesk Toxik technology, as well as enhanced tools and workflows for creating and texturing models, animating characters and viewing high-quality images interactively, which help to significantly increase productivity.

Autodesk is the Premium Sponsor of the Nordic Game 2010 conference, to be held in Malmö, Sweden, on 28-29 April 2010. Register now at www.nordicgame.com and get access to one of Europe’s largest gaming industry events, with a conference program of more than 40 sessions, including two lectures from Autodesk experts.

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