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"We never really thought anyone was going to make a Playdate game"
We talk to Panic about finally getting its "ducks in a row," getting more awareness and retail opportunities, and what the future holds for its "weird bizarre device"
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Former Square Enix of America CEO reflects on betting on new IP
Mike Fischer discusses the evolving challenge of making an original property stand out in a crowded games market
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Funding challenges in the era of evidence-based investing
Jason Della Rocca offers a quick look at the traction devs need to unlock funding and plugs an upcoming event to help make it happen
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PlanetPlay’s new initiative helps studios earn more revenue, while fighting climate change
Make Green Tuesday Moves is an industry call to action supported by SYBO, Lockwood Publishing, CM Games, Ten Square Games and more
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Embracer Group splits into three: Everything you need to know
Asmodee and Coffee Stain to be spun out as separate publicly-listed entities, Middle-Earth Enterprises to front remaining group
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Solving the skills crisis, and Fallout's fame | GI Microcast
Latest episode available to download or watch now
Fallout games gather 5m players in one day | News-in-brief
This follows the successful release of the Fallout TV show, with Fallout 76 in particular seeing a surge of one million players in one day
Gloomhaven studio Flaming Fowl lays off over 20 staff
Developer also puts newly announced project Ironmarked on hold due to lack of funding
Commission votes 3-2 to nullify contractual clauses impacting an estimated 18% of US workers
As Twitch shuts down in South Korea, AfreecaTV and CHZZK lead streaming services in Q1
The live-streaming platforms are both poised to release global betas in 2024
IGN details its answer to E3's cancellation
IGN Live is aimed at consumers and takes place June 7 – 9
Embracer CEO Lars Wingefors: "I'm sure I deserve a lot of criticism"
Group owner defends teams and their leaders, says he still believes in the company's mission
EGX and MCM come together for 2024
The two events will co-locate to create ‘the biggest pop culture weekend in the UK’
Former Square Enix of America CEO reflects on betting on new IP
Mike Fischer discusses the evolving challenge of making an original property stand out in a crowded games market
Funding challenges in the era of evidence-based investing
Jason Della Rocca offers a quick look at the traction devs need to unlock funding and plugs an upcoming event to help make it happen
"We never really thought anyone was going to make a Playdate game"
We talk to Panic about finally getting its "ducks in a row," getting more awareness and retail opportunities, and what the future holds for its "weird bizarre device"
Atari relaunches Infogrames, acquires Totally Reliable Delivery Service
New publishing label to focus on acquiring IP
Our free webinar with TikTok on the new era for mobile gaming is this week
It'll tackle how to succeed in the new era of mobile gaming
Krafton takes minority stake in Far From Home
South Korean firm to support the ongoing development of Early Access title Forever Skies
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"Guess I'll just piss on the floor": Baldur's Gate 3's top TikTok tips
Larian creative content manager Ben Maltz-Jones on running your TikTok like a fan account and other takeaways for the social media platform
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The definitive primer for publishers and developers on striking deals with influencers
Gamesight's Emilee Helm shares five influencer marketing strategies, and how to identify good offers from bad ones
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How games companies can protect themselves from cyber attacks
Experts explain how and why the video games industry is targeted, and what specific measures they can take to avoid falling victim to attacks
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP