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Oculus Start program aims to lighten the load for VR devs

Facebook-owned VR company is offering "access, support and savings" to thousands of developers

By Matthew Handrahan

Operation Apex: Teaching conservation through virtual reality

UK developer Curiscope tells us how it uses VR to convey the wonders of the ocean - and how we're ruining them

By James Batchelor

Facebook partners with Xiaomi to bring Oculus technology to China

The Mi VR Standalone mobile headset will be exclusive to Chinese market

By Haydn Taylor

HTC unveils Vive Pro

Redesigned headset features higher resolution displays; wireless adaptor compatible with all Vive headsets ships Q3 worldwide

By Brendan Sinclair

Sony expects 130 PlayStation VR games this year

80% increase driven by 2 million install base, company says

By Christopher Dring

VR/AR startups drew record investment in 2017 - Report

Digi-Capital says $3 billion haul led by Magic Leap, Improbable, Unity, Niantic; VR investment cooling as mobile AR ramps up

By Brendan Sinclair

Combatting asocial VR with asymmetrical multiplayer

Developer MunkyFun shares how the new League of War bridges the gap between virtual reality and couch players

By James Batchelor

Sumo Digital takes over CCP Newcastle studio

Eve Valkyrie team rescued by growing UK developer

By James Batchelor

GamesIndustry.biz presents... The Year In Numbers 2017

We present everything you need to know about the global market value, the biggest platforms, the hottest games and more

By James Batchelor

Magic Leap One: Creator Edition shipping in 2018

Augmented reality company unveils long-awaited first product, a self-contained wearable platform

By Brendan Sinclair

Facebook releases Spaces for HTC Vive

Oculus parent officially supports rival VR hardware with social chat app

By Brendan Sinclair

"2018 is going to be the year where gamers take the power back"

At the Slush conference, Paradox CEO Fredrik Wester predicted that next year will be great for gamers, and another disappointing one for VR

By Matthew Handrahan

Glo secures $3m in funding, IMAX VR partnership

IMAX is licensing the GloStation VR tech for VR arcades

Squanchtendo rebrands to avoid Nintendo clash

Justin Roilland's VR studio now called Squanch Games, teases first title announcement at this week's Game Awards

By James Batchelor

Sony experimenting with PSVR free trial program

The program has already reached max capacity, but it's an interesting tactic to spark more VR adoption

BBC launches VR Hub studio

Broadcaster will focus on high-quality, high-impact experiences in effort to push tech to the mainstream

By Brendan Sinclair

Ubisoft looking for mobile AR, blockchain start-ups

Publisher puts out the call for entrepreneurs with ideas for new tech to work six-month stints at Station F incubator in Paris

By Brendan Sinclair

VR to star in China's $1.5bn future tech theme park

Virtual rollercoasters, shooting games and alien tours will feature

By Christopher Dring

More than one million VR headsets sold last quarter

PlayStation VR accounts 80% of Japanese market

By Haydn Taylor

East meets West: Yosuke Matsuda on growing Square Enix's global empire

The CEO tells GamesIndustry.biz how a blend of Western and Japanese games, plus both AR and VR, will bolster the firm's future

By James Batchelor

Niantic has reportedly raised $200 million

CEO John Hanke has said that series B round will allow long-term bets on the AR market

By Matthew Handrahan

Apple reportedly buys AR startup Vrvana for $30 million

Multiple sources confirm the acquisition of the creator of the Totem mixed reality headset

By Matthew Handrahan

Wargaming's symbiotic relationship with education and marketing

Director of special projects Tracy Spaight explores the applications for AR and VR outside of gaming

By Haydn Taylor

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