New division will also handle location-based entertainment, VR and AR
Virtual Reality & Augmented Reality
Platform holder will support developers working on virtual reality games designed to raise awareness of poverty, famine, gender equality and more
VR store will require body's certificates for all releases
ZeniMax vs. Oculus trial reveals Mark Zuckerberg's shifting expectations: "These things end up being more complex than you think up front"
Dan and James are joined by FuturLab's Kirsty Rigden to discuss virtual reality in the year ahead as well as the tech's future applications beyond games
Oskar Burman, veteran of AAA, PC F2P and mobile, is moving to VR
"ZeniMax and id Software are the visionary developers of breakthrough VR technology"
A Dallas court heard the opening statements yesterday, trial is expected to last three weeks
Namazu studio head Patrick Twohig says studio's decision to make Nebulous work with and without VR hurt both versions of the game
Experiment 7 wants to make tabletop and board games better than life, will publish other developers' titles on its Magic Table platform
Epic Games co-founder believes Oculus is making the same mistake as Apple in cutting off its audience from other virtual reality users
Owlchemy Labs dubs its comic multiplatform VR game "the most popular VR title to date"
Weekly roundup: As the news cycle heats up in 2017, VR once again is in the spotlight with Vive aiming to make a splash
HTC details new business strategies for 2017 at CES
Samsung reveals mobile virtual reality device sales figures, says users have spent 10m hours watching 360-degree videos
Acquisition follows a similar deal from Google, points to central role of eye-tracking in VR's future
We ask leading indies and games industry figureheads about their highlights of the past year and most anticipated releases
Unity boss believes virtual reality will reach 100m users within the next four years, doesn't expect explosive growth in 2017
Steve Zhao of Glo Games explains the importance of making VR accessible to everybody, not just core gamers
Controversial key retailer begins building its own episodic virtual reality World War II shooter
Diagrams indicate Gear VR-style accessories for forthcoming Nintendo console, as well as smartphone-style multi-touch screen
Oculus establishing PC and mobile VR as separate units is a good move for the future - but VR platform holders need to do a better job of selling the present
Seismic Games acquires Grue Games; CEO Greg Borrud tells us, "We are treating VR as more R&D vs. going 'all-in'"