![]()

Crunch development periods are an "exploitation of staff"
Tag Games MD Paul Farley is adamant that bad management can be avoided

Labelling players as "casual" is wrong - Slam Games
It's the style of game that's important, says VP David Thompson

Operators are "stifling" mobile industry - Dynamo
Developer's technical director believes they're "not the best people to sell games"

Development wastage can be eliminated, says Denki
Interactive TV developer's approach to game creation enables high productivity

Proper Games: XBLA needs proper categorisation
Flock! developer believes that "flat-out delisting perhaps isn't the solution"

It would cost a billion to take on WoW, says Monumental boss
Football Superstars dev explains decision to produce sports-themed MMO

Games industry to follow Hollywood model
4J's Chris van der Kuyl looks ahead to the production company structure

Codemasters boss warns against outsourcing abroad
"UK development is worth investing in," Cousens tells EIF audience

Durrant: There's more to come from Dare
World-renowned competition director explains what still needs to be done

Sony and Nintendo will tie in hardware race, says former SCEE boss
Deering predicts third place for Microsoft

'Less than 3 out of 10 games recover costs,' says EIF boss
Deering highlights need for alternative revenue sources

Realtime: We let our games do the talking
Studio manager Colin Macdonald explains why you won't hear idle boasts about APB
This week we're focusing on stories from the Scottish games industry, centred around the Dundee scene - from the universities all the way up to triple-A MMOs.
- Locate Dundee
- Realtime Worlds
- Scottish Enterprise
- Information about Dundee
- More on the surrounding area
![]()
Article Scotland Week

Interactive Tayside profile
An explanation of what the organisation brings to the table, and how it helps local businesses to grow
Interview Mobile

Tag's Paul Farley
The Dundee-based developer's MD on the mobile scene, and why the company will never go through crunch
Article Scotland Week
Dundee - a city profile
What was once an industrial town has changed a lot in the past decade - but there's plenty more to come
Interview Casual

Slam's David Thompson
The Scottish developer's VP gives his thoughts on the casual games space, and why it's game type and not player that's important
Interview Mobile

Dynamo's Stuart Reid
The mobile developer's technical director on growing a start-up business, and the challenges facing the mobile scene.
Interview Scotland Week

Denki's Colin Anderson and Gary Penn
The MD and internal development manager offer an insight into the interactive TV scene, and reveal their plans for business expansion
Interview Scotland Week

A Proper Job
Proper Games' CEO Paddy Sinclair on developing for XBLA, and the advantages of small companies
Interview Scotland Week

4J's Chris van der Kuyl
The company president on the Scottish dev scene, and why the industry's business model is changing
Interview Education

Who Dares, Wins...
Dare to be Digital's Paul Durrant explains the competition's origins, and what still needs to be done.
Interview Scotland Week

Keeping it Realtime
Studio manager Colin Macdonald on life in Dundee, and what's behind the local games industry community





