Turbulenz develops technology that enables the creation, distribution, playing and purchase of next generation-quality video games in the browser. Turbulenz combines the depth and quality of next generation games with the flexibility and accessibility of browser games on the most widely distributed technology platform in the world – the web browser.
Founded in 2009 by a group of ex-Directors and Programmers from Electronic Arts, Turbulenz is developing a game engine architected from the ground up to work seemlessly in the web browser. The game engine provides a complete platform for game development and delivery. This platform will define the next generation of open web standards for playing games in the web browser.
Recent articles about Turbulenz Limited
Fable: The Journey devs Adam Langridge and Rob Wyle on passing over the uncertainties of console and iOS for the clear blue water of HTML5
In this guest editorial, Turbulenz CEO James Austin details what HTML5 means for games and what is possible with HTML5 today
Vita dev kit, Made with Marmalade pro licence and £3k cash among prizes
First UK developer to license tech for Space Ark game
Start-up to pay salaries as devs work on new browser platform
Ex-Criterion firm raises cash for browser game creation and publishing tool
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