Tomorrow Corporation
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"We've never made a game with a jump button, and we don't plan to start now"
Tomorrow Corporation's Kyle Gabler and Kyle Gray share their thoughts on quietly succeeding without being on social media, attending conventions, advertising, or doing PR
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Tomorrow Corporation: "We're fairly neurotic people"
Kyles Gabler and Gray on their sinister indie hit, Little Inferno
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How Nintendo is making Wii U indie-friendly
What did it learn from the mistakes of WiiWare, and how can the new eShop win back small studios?