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Recent articles about RealNetworks
$18m sale to Gaming Realms sees 60 employees transfer with brand
Ex-Aristocrat Technologies president and CEO joins outfit behind Slingo, GameHouse, Zylom
Social casino genre could be key to revival of RealNetworks' flagging games business
Aims to make cross handset development effortless, enabling wider distribution
RealNetworks has announced that it has acquired casual games syndication company Trymedia in a move that will double the number of partners for RealGames.
RealNetworks has announced its latest set of financial results for the third financial quarter of 2007 with record revenues of USD 145.1 million.
RealNetworks has entered into an agreement to acquire Game Trust, in a transaction expected to close in the fourth quarter
RealNetworks' Q1 revenues from gaming products rose 28 percent year-on-year, the company said yesterday as it posted a record USD 129.5 million in sales for the first quarter.
RealNetworks CEO Rob Glaser has identified five key areas of development which casual games companies must focus on if the sector is to achieve mass market success.
Digital media services and software provider, RealNetworks, has revealed its fourth quarter and 2005 full-year fiscal results, showing record profits and a doubling of revenue from its casual games division.
US casual games provider RealNetworks has announced the acquisition of Netherlands-based Zylom, in an effort to strengthen the casual games market and expand its operations throughout Europe.
The antitrust lawsuit filed by RealNetworks against Microsoft almost two years ago has finally been settled in a USD 761 million deal which heralds a new era of partnership for the former rivals.
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