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Paradox Interactive

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Recent articles about Paradox Interactive

Paradox: Pricing is difficult "when the world is constantly changing"

CPO Johan Sj÷berg reflects on this summer's price hike controversy, and looks toward a future on console and mobile

Paradox hires Hearts of Iron, Cities: Skylines composer as head of music

Tobias Gustavsson will develop "new ways to integrate music and game experiences" as part of his role

Paradox refunds “aren't practically possible”, offers free games instead

Prices now frozen for three months following backlash to regional alterations

Paradox Interactive acquires Triumph Studios

Age of Wonders and Overlord creators joins rising PC specialist

Paradox insists price hikes “create a more equal price point”

UPDATE: Crusader Kings publisher reverses decision, intends to honour refunds

Paradox opens mobile studio in Sweden

Strategy games veterans wants to create 'deep, challenging experiences' on smartphones

Civilization V designer Jon Shafer joins Paradox - under a cloud

Shafer will be game director on new Paradox projects, but his Kickstarted empire builder At The Gates is still years behind schedule

Cities: Skylines has sold 3.5 million across all platforms

Paradox Interactive toasts Colossal Order's success with free DLC for the Cities: Skylines community

When the customer is always alt-right

Weekly Recap: Stellaris publisher blocks a whites-only mod, E3 gets a side show for the public, and game-based movies continue

Tencent acquiring 5% equity in Paradox

Chinese online giant's investment puts Crusader Kings publisher's total value around $420 million

Stellaris breaks day-one records for Paradox

Space-based 4X sells 200,000 in under 24 hours

Paradox will offer 15 per cent of its stock in IPO next month

IPO will be done in the "Paradox way," focusing on, "employees, fans and the general public in Sweden"

"Bungie has a deal with Activision for 20 years or something. We would be interested in doing something like that"

Paradox is on the eve of an IPO, but Fredrik Wester isn't looking to settle down

Cities: Skylines has sold 2 million units

Colossal Order's city-builder reaches a new milestone, buoyed by its vibrant modding community

Paradox-Ruffian partnership "amicably terminated"

Hollowpoint on hold after creative differences cause publisher and developer of co-op action game to part ways

Paradox aiming for an IPO this year

Publisher behind Cities: Skylines, Europa Universalis exploring conditions to go public

Players are value creators - Paradox CEO

Fredrik Wester explains why Crusader Kings II has had a broken tutorial for a year and nobody seems to care

Paradox Interactive buys White Wolf Publishing

Former CCP company to operate independently as new Paradox subsidiary

Cities: Skylines sells over 1 million

Paradox title moves more than a million copies in just over a month since release

Cities: Skylines breaks Paradox sales records

250,000 copies sold, including pre-orders, in its first 24 hours

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  • United States

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