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Recent articles about GRIN
Andersson brothers blame "betrayal" by Square Enix for GRIN's downfall
Losing project over quality issues forced Swedish studio to close, but Square Enix has moved production elsewhere
Bionic Commando and Wanted: Weapons of Fate developer facing financial difficulties
Simon Viklund and Per Juhlen on the challenges of working with publishers on multiple high-profile projects
Publishers and developer to use the physics tools in a variety of upcoming titles
Film business increasingly drawn into game space and could take advantage of digital distribution, says studio co-founder
Developed by Bionic Command team GRIN
"We have set a standard in digital gaming" - Judd
Bionic Commando studio teams with Universal for $192m grossing movie tie-in
GRIN has announced that it is opening a new 700 square meter development studio in Gothenburg, Sweden, in January of 2008
- Phone +46 831 3690
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