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Recent articles about Firemint
Firemonkeys wants to be "seen as a creative entity, not simply a porting house."
Australian iOS developer joins EA Interactive
Top-selling iOS racer took over 18 months to create, according to developer
Melbourne studio merge as Infinite Interactive acquired by Flight Control firm
Firemint's iOS game still in App Store top 30 in 64 countries
Flight Control and Doodle Jump amongst games winners
Firemint's Alexandra Peters on how the Melbourne company is building its original IP iPhone business
With high end developers now on the App Store, Flight Control dev says success needs investment
Device forms part of "big shift" from traditional consoles to casual, social games
Give developers more control over their products and the platform vendor will succeed, says Real Racing developer
The Game Developers' Association of Australia has announced the winners of its annual industry awards, with Puzzle Quest: Challenge of the Warlords earning the lion's share of accolades
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