Big Hadron Games

Big Hadron Games was formed as a spin-off from the Masters of Digital Media program in Vancouver, BC. Canada.

Six graduating students made 16 games in 3 months. The students were Ashley Blacquiere, Matthew Jenkins, Michelle Parent, Tarek El-Eryan, Stephen Danic and Steven Pugh, and the games were largely in ActionScript 3, with a few made at the Global Game Jam, and a few developed in JavaScript in conjunction with the research group, CATGames.

The group split into changing teams of two & three, and worked in cycles of one & two-week intervals. Most of these games took less than a week to develop.

Now the continuing members are establishing Big Hadron Games as a video game studio in Vancouver. We specialize in making casual, experimental, and serious games for Web, iPhone, Mac and PC.

http://bighadrongames.com

Office Details

  • Canada

Employees

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