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Recent articles about ArenaNet
ArenaNet narrative head says growing budgets have publishers understanding the need to get players invested
"Guild Wars 2 China will be synchronised with the worldwide version of the game"
On the game's one-year anniversary, [a]list daily speaks to ArenaNet's global marketing head about the game's success
Lead designer Colin Johanson details development structure going forward
NCsoft's subscription-free MMO passes milestone two weeks after launch
Update: Stolen passwords and email addresses used to access unspecified accounts
ArenaNet MMO dominates sales across Europe
ArenaNet delivers the most compelling MMO in years, and a strong argument for the death of the monthly subscription
Mike O'Brien on the Guild Wars 2 launch, competing with free-to-play and Reddit
Forms partnership with KongZhong Corporation in one of the biggest licensing deals for a Western game in China
ArenaNet's pre-purchase HeadStart program pays off
"For all we know there is a type of game out there that will continue to benefit from a subscription model, I've just not heard of it yet"
Studio president Mike O'Brien explains how Guild Wars 2's microtransaction system hopes to avoid bots and hacking
As ArenaNet ramps up its beta program, the developer is seeing "huge demand" for the game
The developer ceases digital sales of its upcoming MMO to ensure a smooth launch
One of the most anticipated MMOs of this year is looking towards the long-term game
NCsoft has revealed that the Guild Wars franchise has sold over five million units in Europe, Asia and North America.
MMO publisher NCsoft has revealed that the Guild Wars franchise has sold over four million units worldwide since its release just over two years ago.
According to Jeff Strain, co-founder or Guild Wars developer ArenaNet, basing an MMO on an existing film, TV or book franchise won't lead to success in the genre.
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