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Recent articles about 2K Boston
BioShock studio goes back to pre-acquisition name
BioShock creator adds that digital distribution represents a great opportunity to open up more product delivery channels
2K Boston boss sees "benefits all round" to ongoing relationship with gamers
The 2K Boston boss on the evolution of online, the BioShock 2 decision, and age ratings
The 2K Boston boss talks costs, immersion, chaging audiences, and the team's goals for the next project.
BioShock's creator hints at what the 2K Boston team are looking at next
BioShock dev praises Take-Two for willingness to gamble on unproven products
2K Boston's technical director feels that triple A or casual are the only options for new IP
2K Boston's Christopher Kline on emotion in videogames and the impact of more casual titles on the marketplace
Ken Levine to be joined by Chris Kline, Nate Wells and Bill Gardner
2K Games' critically acclaimed FPS will come out on Sony's console later this year with extra content and features
In conjunction with the release of its financial reports for Q1 2008, Take-Two has announced that BioShock 2 is in development and planned for a Q4 2009 release
The game world itself, not characters or cut scenes, is the best space for storytelling says 2K Boston's Ken Levine
Ken Levine on casual gaming, the importance of narrative, and the value of interpretation
2K Boston's creative director Ken Levine isn't concerned about acquisitions, as he believes it is all about development talent
The 8th annual Game Developers Choice Awards were announced this evening at GDC in San Francisco, with Valve's Portal taking the highest honour
Speaking as part of an impromptu panel at the D.I.C.E. Summit 2008, Bioshock creative director Ken Levine reminded the crowd that the job of the developer is to amaze people
The winners of the Best in Show awards from this yearâ€™s Games Convention in Leipzig have been announced, with Pro Evolution Soccer 2008 taking two awards for Best PlayStation 2 game and Best PlayStation 3 game.
2K Boston's Ken Levine has responded to concerns about the PC version of BioShock and quashed speculation that a PS3 version is in development
Irrational Games, the company developing much-anticipated action title BioShock, has renamed its offices in-line with the branding of its parent company, Take-Two Interactive Software.
- 125 B Street, Second Floor
- United States
- Phone +1 617 269 0424
- Fax +1 617 269 0724
- Email email@example.com
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