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Why I deleted my Steam account

Valve's dominance in the PC gaming space is made more harmful by its tolerance for toxic users

By Brendan Sinclair

Blizzard has taken disciplinary action against 480,000 Overwatch accounts

Jeff Kaplan's team devotes "a tremendous amount of time and resources to punishing people," and it's slowing progress of the game

By Matthew Handrahan

Doom, Wolfenstein II and Honor of Kings boost Switch third-party line-up

Bethesda shows its commitment, while Tencent is bringing China's most popular game to the platform as Arena of Valor

By Matthew Handrahan

Metroid: Samus Returns a "near perfect remake"

Critical Consensus: The MercurySteam-developed title is getting rave reviews

By James Brightman

Microids launches indie publishing label

French adventure game publisher turns to small studios to help it diversify into a multi-genre business

By Brendan Sinclair

Funcom: Steam user reviews should be region gated

With "review bombs" now a common occurrence, CEO Rui Casais believes Steam should follow other stores and ditch "global" user ratings

By Matthew Handrahan

Kickstarter is now officially open to Japanese creators

Previously, Japanese projects needed an international partner to access Kickstarter's community

Gaming's move away from ownership model is inevitable - EA

Publisher's VP of investor relations says the technology is already in place for a shift to an access model like Spotify or Netflix

By Brendan Sinclair

How to announce a video game in 2017

Most games are sent out to die, says No More Robots' Mike Rose, but building an audience isn't "luck of the draw"

By Mike Rose

Bandai Namco on the hunt for mobile mergers and acquisitions

Japanese publisher hopes to expand mobile business as it pursues global growth strategy

By James Batchelor

Don't pay a premium for SNES Classic - Nintendo

UPDATE: Platform holder confirms stock will continue to ship in 2018, NES Classic returning next summer

By Brendan Sinclair

Nintendo Switch versions of indie games outselling others

Wonder Boy, Forma.8 and Oceanhorn proving more successful than on other platforms, say devs

By James Brightman

Breaking the outrage cycle

Anger and abuse from fan communities have become a routine part of the games industry, but they don't have to be

By Brendan Sinclair

1,300 new games have been released since Steam Direct launched

The total number of games for this year has already exceeded 2015, says Niko Partners

By Matthew Handrahan

Destiny 2's UK sales - do they tell us anything?

The game's long-term success will not be dictated by week one

By Christopher Dring

Destiny 2 hits 1.2 million concurrent players

Bungie's sequel reached that level last Friday, three days after its console launch

By Matthew Handrahan

Religious fighting game gets Steam banned in Malaysia

Valve pulls Fight of Gods after local ISPs ordered by government to block access, UPDATE: Game also banned in Thailand

By Brendan Sinclair

PlayerUnknown's BattleGrounds hits 1 million concurrent players

Steam stats page shows Bluehole shooter reaching a milestone only one other game has ever reached

By Brendan Sinclair

The most important seven days in MercurySteam's history

The studio bosses discuss its split personality between working with Nintendo and self-publishing its own AAA IP

By Christopher Dring

Nintendo wary of potential Switch shortages this holiday

Reggie Fils-Aime says "supply chain is there" but is cagey about whether platform holder will meet demand

By James Batchelor

South Park: The Fractured But Whole will be uncut in all regions

Ubisoft confirms that every country will receive the same experience, studio "hasn't held back" on humour

By James Batchelor

Raptr is shutting down this month

CEO Dennis Fong says September 30 will be the last day for the online optimization service

By James Brightman

Rockstar's first virtual reality release is LA Noire

GTA developer also releasing 2011 crime thriller for Nintendo Switch, Xbox One and PS4 - with enhancements for X and Pro

By James Batchelor

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