Publishing
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Jobs Roundup: March 2024 | Xbox hires Leo Olebe as VP of global partnerships
Update: Scopley hires Activision alum Bobby Loya as SVP, King appoints Eric Bowman as its new chief technical officer
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Yellow Brick Games leaves publisher to self-publish debut title
Studio's CCO says decision is "a leap of faith" but an "opportunity to reach out directly to players"
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UK games industry cohort launches Sunset Sugar Studios
The new publisher has already signed a licensing agreement with Aardman
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The upcoming Harry Potter Live Service game will be a superb litmus test | Opinion
SJN Insights' Sam Naji explores the challenges in the games-as-a-service space, and why Warner Bros' recent comments may be telling for the rest of the industry
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Thunderful extends distribution agreement with Nintendo
SteamWorld firm's Bergsala division will be platform holder's exclusive Nordic distributor for another two years
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What will Embracer sell next? | This Week In Business
With Saber Interactive now confirmed as the first major divestment for the struggling games firm, we look at the other potential sales Embracer could make
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Wo Long: Fallen Dynasty passes 5m players | News-in-brief
Team Ninja and Koei Tecmo's historical fantasy title set during the fall of the Han Dynasty launched on March 3, 2023
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Discoverability is a problem that will never be solved | Opinion
Even as digital platforms battle low-quality dreck, the bigger problem remains intractable – too many products, and not enough consumer attention to go around
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Embracer sells Saber Interactive for $247m
Selected assets to pass to Saber co-founder's new firm, Embracer to cease all operations in Russia
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2024 game spending down 2% is Circana analyst's "most optimistic" outlook
Mat Piscatella talks about unprecedented uncertainty in the year ahead and why we'll need more overachievers like Helldivers 2 and Palworld
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP
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Report: Warner Bros. is removing Adult Swim-published games
A developer said that game ownership could not be transferred back due to "logistical and resource constraints"
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Industry group reveals new indie-focused publisher Rock It Games
Its first releases will be Space Invaders Deck Commander and Spooky's Jump Scare Mansion: HD Renovation
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Mattel begins self-publishing mobile games
Global head of digital gaming says "We'll still continue to do most of our projects through licensing and we can't do everything ourselves"
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Warner Bros. addressing "volatile" AAA console space with live services, mobile free-to-play
CEO of streaming and games JB Perrette eager to make games "where people can come in and live and work and build and play… on an ongoing basis"
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Remedy's Thomas Puha: "You never know what's going to land on your launch date"
The Alan Wake studio's comms director on finding the right launch window, and the benefit of long-tail sales
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Nine Dots branches out into publishing
CEO Guillaume Boucher-Vidal believes this is the "natural next step" in the studio's business model
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Balatro runs into rating trouble
Poker-based roguelike removed from some regional console stores as publisher says PEGI rating was changed from 3+ to 18+ overnight
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Sega hires ex-Disney exec as head of global transmedia
Justin Scarpone will oversee growth of Sega's IPs including Persona and Like a Dragon
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Balatro grossed $1m in eight hours
Poker-based roguelike is publisher Playstack's fastest-selling game to date
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Game announcements and data deficiencies | GI Microcast
Latest episode available to download or watch now
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EA cutting "small number" of staff as it sunsets two mobile games
Publisher clarifies the closure of F1 Mobile Racing isn't the end of the franchise
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EA offers over 11,000 college football players $600 to appear in-game
Athletes were previously prohibited from being paid for their likeness due NCAA rules
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Xbox takes Sea of Thieves and Hi-Fi Rush to PlayStation, Grounded and Pentiment to Switch
Matt Booty says, "As a publisher and platform we are committed to meeting players where they are"
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Nightingale developer at an Inflexion point
Ex-Bioware GM Aaryn Flynn reflects on five years building a new studio, and getting back to values the Mass Effect dev "stopped honoring" after the EA acquisition