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Nordic Game 2009 Conference and Career Expo

Nordic 2009 News

Financial

Nordic Game announces grant winners

Six companies receive a share in DKK 3 million funding for new projects in the region

Quantic Dream boss takes EGDF chair

Guillaume de Fondaumiere outlines three key issues to tackle in Europe

Inafune cancels Nordic appearance over swine flu restrictions

Capcom implements embargoes for execs travelling overseas on pandemic fears

Developers

DICE: We learned valuable lessons from Bad Company release

Studio's creative director believes next console title will better meet expectations

Events

Rockstar Leeds, CCP and IO Join Nordic Game 2009

Chinatown Wars, EVE Online and Hitman 5 to be discussed in Sweden

Events

GamesIndustry.biz enhances Nordic Game link

Malmo conference visitors to be the first to benefit from Network's time-management tool

Events

Unity to keynote Nordic Game 2009

CEO and staff to deliver a talk entitled Next Century Middleware

Politics

Nordic Game applications break record again

Projects submitted rises to 86, although organisation is concerned at resource cut

Developers

Dice "feels good" under Riccitiello's EA

Creative director, Lars Gustavsson, praises the CEO's focus on quality over quantity

Events

Mirror's Edge, Conan lead Nordic Game nominations

Titles nominated in the Best Artistic Achievement and Best Nordic Game categories

Events

Key Japanese designers to feature at Nordic Game

Keiji Inafune and Goichi Suda both slated to give talks at event in May

Events

Media Molecule, Insomniac, Tigon sign for Nordic Game

May event grabs big names, adds new features

The Nordic Game Conference & Expo 2009 is one of the premier developer events on the calendar, with key industry figures from all over the world talking on a variety of important issues. This page collects all of the latest news and features on the event, and more information is available via the links below.

Nordic Game 2009 Links

Nordic 2009 Features

Interview Developers

A Hollywood Tale - Part Two

A Hollywood Tale - Part Two

Tigon's Ian Stevens looks further at the film-game relationship, deal-making and development, and publisher transitions

Interview Developers

Loading the DICE

Loading the DICE

Creative director Lars Gustavsson on the birth of Battlefield, the changing PC gaming landscape and the importance of community

Interview Developers

Something to GRIN About

Something to GRIN About

Simon Viklund and Per Juhlen on the challenges of working with publishers on multiple high-profile projects

Interview Events

Focus On: Nordic Game 2009

Event organiser Jacob Riis explains the priorities for this year's conference, and what delegates will be talking about

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