News Archive: Online
In this section you can look back on older stories that have appeared either recently as listed in order of most recent below, or using the calendar to navigate and look at certain dates.
Additionally you can use the keywords below to browse news via topic.
28th May, 2008
GameTap shuts down editorial department
Turner Broadcasting System's subscription service is laying off the editorial staff hired less than a year ago
Home platforms are segmenting multiplayer market - Capcom
With consoles unable to talk to each other, multiplatform titles aren't reaching their full multiplayer potential, argues Boyes
22nd May, 2008
Capcom targets China for online growth
Publisher to extend big franchises to capture lucrative online market?
13th May, 2008
Virtual Worlds Expo dated for September 3-4
Registration is open for the second annual event, taking place at the LA Convention Center
Age of Conan attracts 1 million beta sign-ups
Funcom's forthcoming MMO is generating huge interest, the company claims, while the European release date slips 3 days
9th May, 2008
MMO Week: Industry has been irresponsible with kids
Club Penguin's co-founder thinks the industry has treated children irresponsibly, leading to great cynicism
Warhammer Online has "five years" of content
Mythic's Josh Drescher explains how the new MMO has been designed from the ground up to accommodate expansions
MMO Week: Iddison confirms global expansion for Jagex
Former PayPal and eBay exec reveals Asian and Eastern European plans, new MMO due Q1 2009
8th May, 2008
Online subscriptions exceed $1 billion a year, says NPD
NPD has reported data and survey results indicating that online game subscriptions in the US exceed $1 billion a year
Web is the future of gaming, says Cousins
DICE's executive producer believes the web will be the gaming platform of the future
7th May, 2008
PlayStation Network grows to 3.2m users
57m items downloaded, SingStar players buying an average of 6 songs
6th May, 2008
MMO Week: Codemasters to bring MMO development in-house
Following licensing success, publisher to create own online titles as part of a five-year plan
2nd May, 2008
Chinese gamers spent $1.7 billion on online games
Niko Partners found that 4 million hardcore Chinese gamers play online games more than 22 hours per week
Microsoft: GTA IV will boost Live subscribers
Analyst agrees that Rockstar's latest could attract new consumers to online gaming

