News Archive: Exclusive

Big Fish Games to "break new ground" with cloud service

Casual games a natural fit for the cloud, company grows research team by 30

9th February 2012 @ 8:45pm
Online Exclusive

Bossa: Social games "will be like the Atari Eighties crash"

Copycat tactics frustrate Monstermind developer

2nd February 2012 @ 8:56am
Exclusive

14

Kixeye: "You can't do game design through data exclusively"

Will Harbin says creativity must be primary factor if companies are to innovate

1st February 2012 @ 9:57am
Developers Exclusive

2

Larian: Consoles must adapt to survive

Swen Vincke says platform holders and publishers must adapt to suit the changing needs of developers

30th January 2012 @ 8:55am
Publishers Hardware Exclusive

36

UKIE: Digital chart can work without Steam

Organisation explains why the UK download chart will be important, with or without Valve

26th January 2012 @ 11:07am
Retail Exclusive

12

Red 5: Small studios "tired" of relying on publishers

Mark Kern believes publishers are no longer meaningful to developers

26th January 2012 @ 8:31am
Developers Publishers Exclusive

19

Raspberry Pi beats iPhone 4S graphics performance

Project hopes to give users "the tools they need to write the next Angry Birds rather than the next Modern Warfare"

25th January 2012 @ 8:05am
Hardware Exclusive

5

Full game streaming coming to Gaikai within months

After Facebook, cloud gaming service will unlock full games across entire global network, confirms Perry

23rd January 2012 @ 8:00am
Business Online Exclusive

8

Square Enix: Cloud "instrumental" to next gen

Worldwide technology director Julien Merceron explains why the cloud is a game changer

17th January 2012 @ 8:00am
Developers Online Exclusive

19

Telltale: Digital success is about revenue, not volume

CEO Dan Connors criticises the industry trend for sacrificing price points for volume

16th January 2012 @ 7:55am
Online Exclusive

11

Still "much work to be done" on skills, says Livingstone

Teachers lack "relevant qualifications" for computer science

13th January 2012 @ 8:11am
Politics Education Exclusive

4

Jagex: We're not for sale

CEO Gerhard reveals ambitions to become "the Google for online games"

12th January 2012 @ 7:40am
Developers Exclusive

10

Vaizey: Gove's plans will help "transform education"

UPDATE: Culture Minister praises "terrific work" of Livingstone and Hope; UKIE, Braben also respond

11th January 2012 @ 3:42pm
Politics Education Exclusive

Jagex: UK investors "painfully shy and risk averse"

CEO Mark Gerhard says US is "more attuned to this market and understanding of fast paced tech"

10th January 2012 @ 3:07pm
Business Developers Exclusive

Gamigo: Free-to-play on console key to UK resurgence

Decline of UK AAA industry was "borne out of hubris," smaller studios can lead the way back

10th January 2012 @ 9:39am
Exclusive topic_free-to-play

1

Could rental give high-priced consoles a running start?

Smartphone retail model could make Vita and 3DS more attractive to consumers

6th January 2012 @ 11:02am
Retail Hardware Exclusive

14

One month later, OnLive iOS app still unavailable

Promised OnLive player could be stuck in Apple's notorious approvals process

5th January 2012 @ 8:35am
Mobile Exclusive

7

MMOs go live with the wrong business model - Vindicia

"Some of these MMOs are launching and, they're really bad," says digital payment vet

15th December 2011 @ 8:00am
Business Exclusive

22

PapayaMobile: Publishers relying on "most vulnerable piece of the puzzle"

Oscar Clark explains that the value in Asian markets relies on strong server connections

13th December 2011 @ 10:34am
Exclusive

2

Bigpoint: "Everyone wants to reduce their dependence on Facebook"

Online games market is much bigger than one social network alone, says Reisberger

8th December 2011 @ 8:00am
Exclusive topic_publisher

3

Epic: Games business is "shockingly immature"

Developers need to collaborate for the greater good of the industry, says Capps

7th December 2011 @ 10:30am
Business Developers Exclusive

11

Sony: Euro labour market is in rude health

Large scale layoffs have left pools of "raw talent" picking up work previously handed to outsourcing markets, says XDev director

5th December 2011 @ 7:45am
Developers Exclusive

2

Sony planning "more tailored approach" to Vita software pricing

Multiple price-points expected, but publisher confident it can "sustain" premium pricing on triple-A games

30th November 2011 @ 1:18pm
Retail Hardware Exclusive

6

iOS price slashing prompts indies to move to freemium

Fuse Powered working around big publisher's extreme discounts and huge marketing spend

30th November 2011 @ 8:28am
Business Exclusive

14

Next Gen Skills campaign isn't TIGA's "strategic priority"

Wilson explains why trade body hasn't joined the coalition with UKIE, NESTA and supporting tech giants

30th November 2011 @ 7:55am
Politics Exclusive

14

Livingstone hails "quantum shift" in Government thinking on computer skills

But Eidos life president admits success in campaign "won't happen overnight"

28th November 2011 @ 4:03pm
Politics Education Exclusive

5

Welch ready to "dethrone" Call Of Duty

Ex-Activision vet and founder of U4iA wants to take down competition and hit 30m users with browser shooter

28th November 2011 @ 8:00am
Developers Exclusive

28

Ubisoft: ShootMania will allow FPS community to build their own games

Thomas Paincon explains the company's new ManiaPlanet online portal

24th November 2011 @ 10:42am
Publishers Exclusive

6

Playfish: Brands "extremely important" to social success

John Earner believes social devs without established players or strong brands are in "big trouble"

22nd November 2011 @ 11:06am
Developers Exclusive Social Network

Mindshapes: "We're competing with dumb media"

Educational software developer wants to make the most of children's screen time

21st November 2011 @ 10:30am
Education Exclusive

3

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