News Archive: Developers
In this section you can look back on older stories that have appeared either recently as listed in order of most recent below, or using the calendar to navigate and look at certain dates.
Additionally you can use the keywords below to browse news via topic.
28th August, 2008
27th August, 2008
Gearbox in talks to do new Halo game?
But no deal in place yet, says Variety, citing unnamed sources
New development team for Sin City game
Title taken off Transmission Games and given to unannounced studio
Tom Clancy's HAWX uses satellite imagery in design
Ariel dog fighting game makes use of pictures from the IKONOS satellite to help create realistic 3D environments
26th August, 2008
IGDA demands full credit for developers
Chairperson chastises Mythic for recent crediting practices, saying the industry needs better standards
21st August, 2008
PC manufacturers view piracy as "hidden benefit" for consumers - Hollenshead
Acceptance of file-sharing is hardware industry's "dirty little secret", says id Software CEO
20th August, 2008
Media companies threatening online game sales - EGDF
Euro developers group also slams ELSPA for failing to help protect against piracy
ELSPA leaves publishers to take own action on file-sharing
Trade association wants individual companies to deal with growing problem
Mythic won't credit full Warhammer Online dev team
Only current employees of the company will be recognised, says Jacobs
Crytek "wouldn't exist" as a new company today
Cevat Yerli doesn't think the studio could have set up in current industry conditions
19th August, 2008
Poor Speed Racer movie hindered our game, says Sidhe Interactive
"When you make a game based on a license you really are playing roulette" - Ruffel
Dyack blasts Epic for taking legal spat "to the press"
Silicon Knights chief claims UE3 dispute should have remained "a thing for the courts"
Taylor details "dark side" of running own studio
Ten year's since the birth of Gas Powered Games, Chris Taylor details the struggle between creativity and the business grind
18th August, 2008
Judge games on quality, not size - Epic's Capps
'Bigger and more badass' attitude to sequels ignores real innovation, says Epic president
15th August, 2008
Max Schaefer: Flagship Studios has closed
Co-founder and former COO says the company is taking care of "final affairs" and in reality has shut down
EA unveils deals with Epic and Grasshopper
Publisher will release a new horror game from Goichi Suda and an action game from Polish studio People Can Fly
13th August, 2008
Jeffery: Yu Suzuki still with Sega
Famed developer still works for the publisher as creative officer
Development wastage can be eliminated, says Denki
Interactive TV developer's approach to game creation enables high productivity
12th August, 2008
Sega legend Yu Suzuki departs
"He's kind of his own man right now," says Simon Jeffery
Midway lays off staff at Austin studio
Following the cancellation of an unannounced title the publisher cuts staff for "health" of company
Feelings more important than game length - Pitchford
Gearbox Software president lauds player experience over statistics
11th August, 2008
Levine: Houser made GTAIV by digging his "f*cking teeth in"
BioShock's lead developer compares Houser to Spielberg and commends him for making "great stuff"
Flagship Seattle reforms as Runic Games
Studio to be headed by Travis Baldree and Max Schaefer and will work on action-RPG MMOs
Miyamoto "banned" from talking about hobbies
Nintendo developer asked to keep quiet to avoid hints on new products
8th August, 2008
Levine: Online evolution is "exciting in every possible way"
2K Boston boss sees "benefits all round" to ongoing relationship with gamers
BioWare considering Mass Effect for DS
Developer looks at bringing a range of titles to Nintendo's handheld to support and promote franchises
Diablo III art director resigns
Blizzard confirms Morrisroe's departure from the company to start a business outside the games industry
7th August, 2008
TT working on new Lego titles already?
Jon Burton also reveals his plans to work on a "kids' TV show"
Tax cuts won't help the UK games industry, says Wedgwood
Splash Damage's owner believes the country's gaming business can solve many problems by paying staff more money
6th August, 2008
Massive already in talks with possible new owners
Activision Blizzard casualty looks to have "plenty of options"
Fury servers set to close
Auran says the MMO was unable to find a viable business model and will be shut down in 48 hours
Bungie: We've got a lot to learn from Call of Duty 4
Lead AI programmer says the single player experience has key lessons for the Halo developer to take away
5th August, 2008
Levine: "The goal for our next project is something very different"
BioShock's creator hints at what the 2K Boston team are looking at next
4th August, 2008
Immersion Games unveils Mexico studio
Expansion is part of ambition to create new IP and share the workload from Colombia base
Blizzard to unveil cross-game Achievements system
A score for users' accounts will be tallied from StarCraft II and Diablo III rewards as well as Wrath of the Lich King
Microsoft "wasn't in the right place" to acquire Bizzare, says Chudley
The developer says the surprise deal with Activision freed it from business responsibilities
Morhaime: WoW can still grow
New content and cost-barriers to competitors will allow the MMO's subscribership to increase
1st August, 2008
Hellgate and Mythos back in development
T3 Entertainment picks up the titles and establishes San Francisco studio to work on the games





