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News Archive: Developers

In this section you can look back on older stories that have appeared either recently as listed in order of most recent below, or using the calendar to navigate and look at certain dates.

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August 2008

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28th August, 2008

20-minute Lego Batman cartoon in works

Published at 02:09PM

US-produced show to use the game's engine and assets

27th August, 2008

Gearbox in talks to do new Halo game?

Published at 02:56PM

But no deal in place yet, says Variety, citing unnamed sources

New development team for Sin City game

Published at 08:11AM

Title taken off Transmission Games and given to unannounced studio

Tom Clancy's HAWX uses satellite imagery in design

Published at 07:29AM

Ariel dog fighting game makes use of pictures from the IKONOS satellite to help create realistic 3D environments

26th August, 2008

Kojima wishes people would stop asking about MGS4 on 360

Published at 01:35PM

Future projects could be multiplatform

IGDA demands full credit for developers

Published at 11:11AM

Chairperson chastises Mythic for recent crediting practices, saying the industry needs better standards

21st August, 2008

PC manufacturers view piracy as "hidden benefit" for consumers - Hollenshead

Published at 08:23AM

Acceptance of file-sharing is hardware industry's "dirty little secret", says id Software CEO

20th August, 2008

Media companies threatening online game sales - EGDF

Published at 11:14AM

Euro developers group also slams ELSPA for failing to help protect against piracy

ELSPA leaves publishers to take own action on file-sharing

Published at 10:45AM

Trade association wants individual companies to deal with growing problem

Mythic won't credit full Warhammer Online dev team

Published at 08:13AM

Only current employees of the company will be recognised, says Jacobs

Crytek "wouldn't exist" as a new company today

Published at 07:00AM

Cevat Yerli doesn't think the studio could have set up in current industry conditions

19th August, 2008

Poor Speed Racer movie hindered our game, says Sidhe Interactive

Published at 04:53PM

"When you make a game based on a license you really are playing roulette" - Ruffel

Dyack blasts Epic for taking legal spat "to the press"

Published at 09:23AM

Silicon Knights chief claims UE3 dispute should have remained "a thing for the courts"

Taylor details "dark side" of running own studio

Published at 08:13AM

Ten year's since the birth of Gas Powered Games, Chris Taylor details the struggle between creativity and the business grind

18th August, 2008

Judge games on quality, not size - Epic's Capps

Published at 04:27PM

'Bigger and more badass' attitude to sequels ignores real innovation, says Epic president

15th August, 2008

Max Schaefer: Flagship Studios has closed

Published at 11:02AM

Co-founder and former COO says the company is taking care of "final affairs" and in reality has shut down

EA unveils deals with Epic and Grasshopper

Published at 08:35AM

Publisher will release a new horror game from Goichi Suda and an action game from Polish studio People Can Fly

13th August, 2008

Jeffery: Yu Suzuki still with Sega

Published at 08:16AM

Famed developer still works for the publisher as creative officer

Development wastage can be eliminated, says Denki

Published at 07:00AM

Interactive TV developer's approach to game creation enables high productivity

12th August, 2008

Sega legend Yu Suzuki departs

Published at 01:30PM

"He's kind of his own man right now," says Simon Jeffery

Midway lays off staff at Austin studio

Published at 08:30AM

Following the cancellation of an unannounced title the publisher cuts staff for "health" of company

Feelings more important than game length - Pitchford

Published at 08:28AM

Gearbox Software president lauds player experience over statistics

11th August, 2008

Levine: Houser made GTAIV by digging his "f*cking teeth in"

Published at 08:47AM

BioShock's lead developer compares Houser to Spielberg and commends him for making "great stuff"

Flagship Seattle reforms as Runic Games

Published at 08:24AM

Studio to be headed by Travis Baldree and Max Schaefer and will work on action-RPG MMOs

Miyamoto "banned" from talking about hobbies

Published at 07:57AM

Nintendo developer asked to keep quiet to avoid hints on new products

8th August, 2008

Levine: Online evolution is "exciting in every possible way"

Published at 12:00PM

2K Boston boss sees "benefits all round" to ongoing relationship with gamers

BioWare considering Mass Effect for DS

Published at 10:11AM

Developer looks at bringing a range of titles to Nintendo's handheld to support and promote franchises

Diablo III art director resigns

Published at 08:08AM

Blizzard confirms Morrisroe's departure from the company to start a business outside the games industry

7th August, 2008

TT working on new Lego titles already?

Published at 08:42AM

Jon Burton also reveals his plans to work on a "kids' TV show"

Tax cuts won't help the UK games industry, says Wedgwood

Published at 07:00AM

Splash Damage's owner believes the country's gaming business can solve many problems by paying staff more money

6th August, 2008

Massive already in talks with possible new owners

Published at 11:09AM

Activision Blizzard casualty looks to have "plenty of options"

Fury servers set to close

Published at 08:15AM

Auran says the MMO was unable to find a viable business model and will be shut down in 48 hours

Bungie: We've got a lot to learn from Call of Duty 4

Published at 07:00AM

Lead AI programmer says the single player experience has key lessons for the Halo developer to take away

5th August, 2008

Sales show Doom 3 was "not bad" - Willits

Published at 12:30PM

But the id designer understands why it divided opinions

Levine: "The goal for our next project is something very different"

Published at 07:00AM

BioShock's creator hints at what the 2K Boston team are looking at next

4th August, 2008

Immersion Games unveils Mexico studio

Published at 03:57PM

Expansion is part of ambition to create new IP and share the workload from Colombia base

Blizzard to unveil cross-game Achievements system

Published at 09:57AM

A score for users' accounts will be tallied from StarCraft II and Diablo III rewards as well as Wrath of the Lich King

Microsoft "wasn't in the right place" to acquire Bizzare, says Chudley

Published at 09:12AM

The developer says the surprise deal with Activision freed it from business responsibilities

Avary writing Wolfenstein movie "right now"

Published at 08:20AM

Hollenshead: Writer's strike held it up

Morhaime: WoW can still grow

Published at 08:10AM

New content and cost-barriers to competitors will allow the MMO's subscribership to increase

1st August, 2008

Hellgate and Mythos back in development

Published at 01:35PM

T3 Entertainment picks up the titles and establishes San Francisco studio to work on the games

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