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News Archive: Developers

In this section you can look back on older stories that have appeared either recently as listed in order of most recent below, or using the calendar to navigate and look at certain dates.

Additionally you can use the keywords below to browse news via topic.

July 2008

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31st July, 2008

Naughty Dog: Pre-production should be "managed chaos"

Published at 12:32PM

It's a process of innovation and exploration looking for a "eureka moment", says Lemarchand

30th July, 2008

Braben calls for action against pre-owned sales

Published at 02:46PM

"This is essentially rental, and it's not tolerated by other industries," says Frontier boss

Slitherine moves to self publishing with EUR 5m investment

Published at 01:32PM

Historical war games specialist plans to go solo in January 2009

Barnett: "Smart people with bright ideas are more important than creatives"

Published at 12:13PM

Mythic's creative director explains what's good and bad about… creative directors

Courageous not cowardly development rewards publishers - Levine

Published at 10:32AM

BioShock dev praises Take-Two for willingness to gamble on unproven products

29th July, 2008

Kuju London rebrands as Headstrong

Published at 02:17PM

Battalion Wars studio working with Sega on new project

28th July, 2008

Octopi buys back assets from Fun Technologies

Published at 03:48PM

Mobile games developer to capitalise on success of its strategy game PoxNora

GameShadow releases new research tool

Published at 01:29PM

New service to let developers and publishers discover the hardware, patches and drivers used by gamers

Funcom shares halve following Conan release

Published at 01:13PM

Investors concerned how game will retain players in the long-term despite initial sales success

25th July, 2008

Community Games not doing enough to ensure quality, says former XNA manager

Published at 09:30AM

Ex-community manager says customers will be frustrated by poorly made titles due to lax MS policy

Bungie confirms three new projects in development

Published at 07:52AM

But don't expect any big announcements soon, says Halo team

24th July, 2008

XBLA title cull "not a surprise", says Doublesix boss

Published at 11:59AM

Brooksby says cull is evidence of constantly changing digital business models

Itagaki submits evidence against Tecmo

Published at 07:59AM

Court documents includes a copy of the game creator's contract, transcripts of conversations and an increased claim

22nd July, 2008

Crytek acquires Black Sea Studios

Published at 08:26AM

Developer to remain Bulgaria-based but will now be known as Crytek Black Sea

21st July, 2008

Mythos beta closes down

Published at 11:35AM

MMO is currently on "hiatus" following the closure of Flagship studios

Qube unveils Q 2.1 engine update

Published at 10:08AM

The cross-platform 3D engine will now be more responsive to client's needs

18th July, 2008

PSN is "a perfect learning opportunity" for developers, says Yoshida

Published at 10:52AM

Sony's exec explains how the network allows young creators to learn how to develop games and experiment

16th July, 2008

Endrant Studios opens doors

Published at 05:49PM

First project will be collaboration with Raven and Activision Blizzard on id's Wolfenstein

Other Ocean Interactive sets up iPhone division

Published at 10:10AM

Developer hopes to build on its success on Apple's mobile with Super Money Ball by contributing more resources to the platform

Bungie's new Halo game pulled from E3 at last minute?

Published at 09:10AM

Microsoft reveals the developer is working on a new game in the franchise following a no-show at E3

Roper confirms majority of staff laid off at Flagship

Published at 08:46AM

But Hellgate studio still functioning with core management, says CEO

15th July, 2008

Eidos clarifies Pivotal redundancies

Published at 11:41AM

Between 93 and 95 staff axed, remaining members to stay with Eidos long-term

Valve helped convince Carmack to take EA deal

Published at 10:52AM

id co-founder used to think EA was "the Evil Empire" before signing Rage publishing partnership

14th July, 2008

Conflict developer Pivotal Games to close

Published at 03:32PM

SCi axe falls on studio behind Eidos' war series; handful of staff to remain with publisher

Miller relaunches Apogee Software

Published at 01:48PM

Company plans to revive classic brands with Duke Nukem leading the charge

Spector confirms Pixar collaboration

Published at 08:43AM

Junction Point Studios team working with Toy Story, Wall-E creators

Flagship Studios closes doors

Published at 07:31AM

Hellgate: London developer closes both offices, according to reports

11th July, 2008

Dare director delighted with new Blitz title

Published at 10:46AM

Paul Durrant believes that CodaChain success proves competition's value

10th July, 2008

Riot Games secures $7m in funding

Published at 03:27PM

Studio appoints industry veteran Mitch Lasky to the board

Blitz Arcade unveils five new casual games

Published at 02:59PM

Games are cross-platform compatible and designed exclusively for digital distribution

Rockstar sponsors Dare to be Digital awards

Published at 01:47PM

Awards for student competition to take place at the Edinburgh International Conference Centre, this August

9th July, 2008

Ubisoft studio licenses Trinigy Vision Engine

Published at 01:50PM

Blue Byte, the creator of The Settlers franchise, will have access to the tool for an unannounced title

Fallout 3 refused classification in Australia

Published at 11:45AM

OFLC bans Bethesda title from sale in the region

Zoë Mode unveils new London studio

Published at 10:53AM

New studio based near London's south bank to open September, to cope with growing staff numbers

Gamelion confirms Wii, DS, WiiWare development

Published at 08:33AM

First titles due early 2009 from Polish developer

Stainless to develop iPhone games

Published at 08:16AM

Xbox Live Arcade developer behind Battlezone and Tempest eyes Apple's handset

8th July, 2008

Introversion confirms Channel 4 project

Published at 02:41PM

But no decision reached on full production of Chronometer, says lead designer

Apple shows renewed commitment to games - Hollenshead

Published at 10:12AM

id Software's CEO has said the company has shown a new commitment to supporting games on the Mac

Massachusetts may offer developer tax breaks

Published at 08:15AM

Proposal could reimburse 20 per cent of costs for building facilities in the region

Square Enix confirms iPod support with exclusive RPG

Published at 07:54AM

Final Fantasy studio becomes latest developer to move to Apple device

7th July, 2008

Ignition Entertainment announces Unreal Engine 3 deal

Published at 04:04PM

Epic Games' game engine will be used on an unnamed FPS in development set for release late 2009

Flagship hopes to "put a dent" in MMO rivals

Published at 01:46PM

Co-founder Max Schaefer admits Hellgate: London was rushed, but follow-up can take on the giants of the MMO market

NESTA announces Raise the Game campaign

Published at 09:09AM

The new initiative is designed to help the industry combat skills shortages and help small to medium companies grow

"Not a lot of hope" for mid-budget developers, says Kline

Published at 07:19AM

2K Boston's technical director feels that triple A or casual are the only options for new IP

3rd July, 2008

Take-Two confirms possible Venom redundancies

Published at 06:01PM

Company has responded to closure rumours, indicating that staff are being consulted on possible redundancies

Venom Games to close doors this month?

Published at 02:05PM

Reports suggests Don King title was last from 2K Games studio

Harmonix: Games can help people to understand music "from the inside"

Published at 07:00AM

Chris Foster believes that interactivity offers an insight into the mind of the artist

2nd July, 2008

LBP creators working hard to limit offensive content

Published at 04:07PM

In addition to simple grief reporting of offensive or copyrighted material, Media Molecule's Smith says the game will feature Trophies, VOIP and PS3 Eye support

Neopets founders launch new studio

Published at 08:06AM

Meteor Games, based in West Hollywood, working on new MMO aimed at kids

BioWare: Emotion is "crucial" to our titles

Published at 07:00AM

Managing editor Mac Walters believes that players must care what happens in a game

1st July, 2008

Treyarch apologises for slating Brothers in Arms

Published at 12:42PM

The studio distanced itself from comments made by an Activision rep who described the latest title as "a crappy war game"

BioWare to consider iPhone development

Published at 09:27AM

The Mass Effect developer says it is "taking a close look at" developing titles for Apple's mobile

Blizzard calls for Microsoft to promote PC gaming

Published at 08:28AM

Paul Sams claims that Microsoft's focus on its Xbox 360 console sales is detrimental to PC gaming

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