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News Archive: Developers

In this section you can look back on older stories that have appeared either recently as listed in order of most recent below, or using the calendar to navigate and look at certain dates.

Additionally you can use the keywords below to browse news via topic.

May 2008

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29th May, 2008

Smaller games benefiting from a renaissance

Published at 08:00AM

Avalanche's Oskar Burman thinks it is a good time to be independent, with different ways to enter the games business

27th May, 2008

Music Video Games company formed

Published at 06:55PM

Realtime Associates and TDK Mediactive vets form music-based game company

St John: Games will be differentiated by input controllers

Published at 05:46PM

Wild Tangent's CEO says the Wii proves the point that games will be differentiated by input, not graphics

23rd May, 2008

Microsoft to axe underperforming Xbox Live titles

Published at 06:56AM

Games with an average score of 65 per cent or less face delisting from download service

22nd May, 2008

Bethesda and Splash Damage announce partnership

Published at 04:10PM

The studios behind Enemy Territory: Quake Wars and Fallout 3 have signed a long-term development deal

21st May, 2008

Microsoft kicks off Xbox Live Community Games beta

Published at 09:26AM

Premium members invited to take part in Xbox games creation initiative

Capcom warns developers: sell-out and you'll get buried

Published at 08:00AM

Publisher says that when it comes to pitching projects, a studio needs to stick to its original idea or risk being trampled

20th May, 2008

Epic acquires Chair Entertainment

Published at 11:15PM

Epic Games has acquired Chair Entertainment, developer of the XBLA title Undertow

Frontier pleased with "exceptional" LostWinds success

Published at 02:08PM

Braben overjoyed with critical and user feedback for WiiWare launch title

Microsoft: User created games will help us leapfrog WiiWare and PSN

Published at 08:00AM

Xbox Live Arcade portfolio planner says XNA games will be the distinguishing factor for downloadable services on home consoles

19th May, 2008

New CTO at Big Fish Games

Published at 03:48PM

Big Fish Games has promoted VP of technology Laurent de Segur to the position of Chief Technology Officer

16th May, 2008

Casual classification is tenuous, says Harrison

Published at 08:00AM

EA Mobile's European marketing director thinks that the term "casual games" is more complex

15th May, 2008

No better place than Microsoft Game Studios, says Tsunoda

Published at 07:14PM

Kudo Tsunoda, now a GM at Microsoft Games Studio, says there is no better place for a creative person to be

Shane Hensley to lead Superstition Studios

Published at 07:04PM

Shane Hensley, a writer behind City of Villains, has been named studio head of FireSky's Superstition Studios

SOE titles to offer real money trading

Published at 12:09AM

Live Gamer is partnering with SOE to offer real money trading in the upcoming titles The Agency and Free Realms

14th May, 2008

Too Human developer not concerned with timing

Published at 06:08PM

Denis Dyack thinks it will be possible to release the trilogy on the Xbox 360, but is prepared for console's successor

NORDIC: Children badly served by games, says Lego Star Wars boss

Published at 11:09AM

Jonathan Smith reveals how player feedback is crucial to the design process at TT Games

EA Mythic: WoW has made it easier to develop MMOs

Published at 08:00AM

Josh Drescher, senior designer, talks about developing Warhammer Online and how World of Warcraft made a "larger" and "more tolerant" market

13th May, 2008

Black Rock confirms platform parity for Pure

Published at 09:16AM

Game director Jason Avent explains how the studio's relationship with Sony helped its arcade racer to run just as well on both consoles

Tiga consortium wins Creative Industries bid

Published at 09:03AM

Developer body hopes to spread knowledge on "technological practice and innovation" throughout the industry

EA changed under Riccitiello, says Cousins

Published at 08:00AM

DICE's executive producer talks about the company's relationship with the big publisher

12th May, 2008

No problem becoming a smaller fish, says Houser

Published at 04:43PM

Rockstar's Sam Houser says he has no problem becoming a smaller fish in a bigger pond under EA

GTA and Wii Fit can co-exist, says Curran

Published at 08:00AM

Zoe Mode's Ste Curran says that videogames are a big enough form to contain both the casual and the hardcore

8th May, 2008

Spacetime Studios acquires Blackstar IP

Published at 11:45AM

The developer has gained full ownership of all the tools, technology and IP from their deal with NCsoft

inXile hires former Microsoft exec for new division

Published at 09:32AM

Line Rider developer launches online network for user-generated content

7th May, 2008

MMO Week: Is the market maturing?

Published at 08:00AM

The project manager for Age of Conan sees Funcom's mature-rated MMO as a sign of the market maturing

5th May, 2008

Nintendo trying to reach alternative retailers

Published at 07:34PM

The Game Factory's Damien Sarrazin says Nintendo needs the right offering to expand its presence

MMO Week: Partnerships begin with a quality game

Published at 01:00PM

SOE's John Smedley says the company wants to work with people they care about on games they want to play

MMO Week: Diversity is NCsoft's strength

Published at 08:00AM

NCsoft's diverse portfolio differentiates it from the competition according to European COO Sebastian Vidal

2nd May, 2008

Rockstar's Houser not a fan of casual games

Published at 04:51PM

Houser wants to prove there's an audience who thinks games are a narrative device that can challenge films

TIGA: GTA IV demonstrates strength of UK development

Published at 04:26PM

TIGA CEO Richard Wilson says a more favourable UK tax regime is needed to improve record of success

1st May, 2008

Valve releases Steamworks SDK

Published at 09:12PM

Valve has released a suite of tools offering access to the game features and services available through Steam

ZeniMax told us "Dare to dream," says Bethesda

Published at 08:00AM

Pete Hines reveals the healthy relationship between the Fallout 3 developer and its parent company

GTA IV: Most expensive game ever developed?

Published at 12:25AM

Producer estimates price tag of $100 million and notes criticism comes mostly from people who haven't played the game

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