
Jaffe: Games execs need to get a "bullshit filter"
DICE 2012: Don't waste money on over-promised game projects, says Twisted Metal dev

Publisher dirty tricks inspired Itagaki to start-up Valhalla
DICE 2012: DOA creator drank for three months after unfinished game was released

Big Fish Games to "break new ground" with cloud service
Casual games a natural fit for the cloud, company grows research team by 30

GameStop clears all debts, pays investors first dividend
US retailer in strong position for 2012 say analysts

Double Fine launches Kickstarter campaign for new project
Update: Project reaches $400,000 total in less than 12 hours

French tax breaks under threat, Quantic Dream threatens to relocate
UPDATE: Guillaume de Fondaumiere confirms "sad but unavoidable" relocation of parts of Quantic Dream

Rocksteady: "There's a real talent drain"
Sefton Hill shares concerns over dwindling developer numbers in UK
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Shanda and Trion Worlds take Rift to China
Fantasy MMO to enter competitive Chinese online gaming market
Mad Catz profits show $15m YoY fall in Q3
Revenue also falls from $93 million to $46.2 million
Layoffs reported at ngmoco after DeNA restructuring
Japanese company thought to have laid off around 30 staff at Western subsidiary
Voting opens for BAFTA GAME Audience Award
Minecraft, Skyrim and Uncharted all included on shortlist for consumer award
Digital Capital appoints new product development head
Stewart Kosoy joins from Interactive Studio Management
Jetpack Joyride downloads increased 13x after going free
5-10% of customers spending at least $1 after downloading, says creator
Indie Fund updates investment model
Wants to take bigger risks with a bigger range of projects
EA's chief financial officer leaving February 17
Eric Brown resigns, replaced by Kenneth Barker
Games sales help to boost Warner Bros. Q4 and full-year results
Division containing games up 9% after 6 million Batman AC shipped
Average Skyrim PC playtime clocks in at 75 hours
DICE 2012: Howard would like to see Creation Kit on consoles in the future
Publisher model will rise again through mobile
DICE 2012: The model isn't broken, but maybe the publishers are, argues Divnich
Inflated console prices are fuelling free-to-play growth
DICE 2012: Mobile is taking risks and innovating, says Addmired CEO
Epic secures Fighting Fantasy titles for Unreal contest
Start-ups charged with creating iOS title based on classic fantasy books
No UMD Passport programme for US Vitas
Sony yet to confirm situation for PlayStation Vita in Europe
Article
1
Indie Development: Not Just Fun And Games
Bit of Alright showed joie-de-vivre and creative flare in the UK indie scene - but it could do with some hard graft, too
Interview
2
Cliff Harris: Middle-Aged Game Development
Positech's founder on the difference between independence and indolence
Digital Foundry
18
Tech Focus: Next-Gen Cloud vs. Console
Can "Gaming over IP" ever match the local gaming experience?
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7 -9 Feb 12
Casual Connect Europe 2012 CONGRESS CENTER HAMBURG
8 -10 Feb 12
D.I.C.E. Summit 2012 Red Rock Resort, Las Vegas
9 Feb 12
Virtual Community Summit Royal Institution of GB, London
11 -12 Feb 12
AltDevConf 2012 Online
15 -19 Feb 12
GEEK 2012 Margate, Kent
16 Feb 12
Hironobu Sakaguchi at BAFTA he British Academy of Film and Television Arts, London
22 Feb 12
Test Fest 2012 Metropole Hotel, Brighton
5 -9 Mar 12
GDC 2012 San Francisco, US
5 -7 Mar 12
Game Connection America San Francisco
10 Mar 12
Gamer Camp Open Day NTI Birmingham
15 Mar 12
SuperMassive Games presents Games Night Mandolay Hotel, Guildford
16 Mar 12
British Academy Video Games Awards London Hilton, Park Lane





