Sections

January 2009

2009 International CES

We don't have a description of this event yet.

Game Republic:

<p>
"AI is dead – long live online gaming!" is a panel discussion from 7-8pm with speakers including Alex Champandard (AIGameDev.net), Jon Hare (ex-Sensible Software, Nikitova Games) and Martin Korda (games journalist and consultant), followed by refreshments and networking.
</p>
<p>
The panel is part of a day event in association with Bradford University called "AI & Avatars", a workshop from 10.30am–5.00pm involving industry and academic collaboration, held at the National Media Museum, Bradford.
</p>

GameHorizon: Beat the Credit Crunch

<p>
Make a date in your diary for the first GameHorizon event of 2009. Taking place on Thursday 15th January 2009 at Centre for Life, Newcastle, "Beat the Credit Crunch" will look at how the games industry can minimise the effect of the Credit Crunch on your business.
</p>
<p>
Experts will advise you on the various ways you can make cost savings to your business in the current economic climate.
</p>

The 6th Annual Mobile Games Forum 2009

<p>
Now in its 6th year, the Mobile Games Forum is firmly established as the leading Mobile Games event in Europe. With the whole ecosystem present - operators, publishers, developers, handset manufacturers and software providers - all industry viewpoints will be represented at MGF09 at the
Tower Hotel in London on 21st and 22nd January 2009.
</p>
<p>
This is your perfect opportunity to question and meet industry experts from Orange, T-Mobile, Vodafone Group, 3, Reliance Communications, Ogilvy Group, Sony Ericsson, Nokia, Gameloft, EA Mobile, PopCap Games, Konami, Glu Mobile, Real Networks, Digital Chocolate, I-Play, Jamba, AMD, Blyk plus many more.
</p>
<p>
The unbeatable speaker line-up includes over 40 cutting-edge
viewpoints from industry leaders.
</p>

Global Game Jam

In a Game Jam, participants come together to make video games. Each participant works in a small team on a complete game project over the course of a limited time period, usually over a weekend. With such a small time frame, the games tend to be innovative and experimental. The Global Game Jam (GGJ) is the first of its kind: a game Jam that takes place in the same 48 hours all over the world! The global Game Jam will start at 5:00PM Friday, January 30, 2009 through 5:00PM Sunday, February 1, 2009, (all times local). All participants in the Global Game Jam will be constrained by the same rules and limitations, with each time zone having one distinct constraint.

February 2009

The Future of Packaged Media

<p>
The Future of Packaged Media is the new industry event that attempts to dispel the hype that physical optical discs containing entertainment content is quickly disappearing from the marketplace in favor of electronic delivery.
</p>
<p>
The two-day program will address technology, content and marketing challenges. An equipment showcase will provide attendees with an opportunity to see the latest technology solutions.
</p>
<p>
Panel sessions and keynote speakers representing Hollywood content producers and others along the packaged media supply chain will discuss the current state of packaged media—both standard and high-definition — and what they're doing to sustain its viability in the future.
</p>

The Carolina Games Summit

Tickets are available to the public for $10 each and may be purchased online or at the door. The event includes industry speakers, video game tournaments, live music, exhibition booths and educational sessions. An exciting mix of fun, academic opportunities and career exploration has been created for students, aspiring game developers, educators and professionals alike.

Casual Connect Hamburg

Casual Games Association Events are the premiere events for the casual games industry with over 3,000 professionals attending Casual Connect Events each year. Casual Connect Europe brings together the most talented and knowledgeable experts in the casual gaming field to further the casual games industry with the best of networking and learning.

Qantm Twilight Tour

<p>Ever wanted to become a part of the media industry? Qantm College has been training future professionals around the world since 1996.
</p>
<p>
Come and drop in for an evening tour at Qantm London. View the facilities and talk with our staff about how Qantm can help give you the training you need to be a part of the Game Development, 3D Animation, Web Development and Graphic Design industries.
</p>

2009 D.I.C.E. Summit

The Academy of Interactive Arts and Sciences® (AIAS) is proud to announce the initial speakers for the 2009 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit, which features a line-up of industry leaders, visionaries and decision makers that are shaping the future of interactive entertainment.

  • 17th February 2009
  • Red Rock Hotel & Casino, Las Vegas, US
  • dicesummit.org

March 2009

Engage! Expo

<p>
Engage! Expo is the event for media, entertainment, youth brands and toy companies to learn how to combine their existing online efforts with the unparalleled engagement opportunities and new revenue streams of the 3D Web and Virtual Worlds.
</p>
<p>
Internet toys are the hottest trend in the toy industry. Virtual Goods and Gifts are generating an estimated USD 200 million and USD 2 billion in revenues worldwide. Engage! Expo is the only place to network with the industry leaders that are making it happen.
</p>

BAFTA Games Awards

Since 2003 the British Academy Video Games Awards have focused attention on the highest achievements in video games released in the UK each year in order to motivate and inspire those who make them and to educate and develop the tastes of those who play them. With a focus on creativity and innovation as opposed to commercial success alone, niche but highly creative work can be recognised and rewarded.

BAFTA Presents A Life In Video Games: Q&A with Nolan Bushnell

<p>
Discuss the past and future of video gaming with Nolan Bushnell, Atari founder, engineer and entrepreneur. With 1972's two-player tennis game Pong, Nolan kick-started both the arcade and home console industries, and has been exploring their sociable side ever since.
</p>
<p>
Recipient of this year's BAFTA Video Games Fellowship, Nolan is now CEO of uWink Inc, whose restaurant customers order food, drinks and entertainment via touch screen terminals, and Chairman of the Board at NeoEdge Networks, who place advertising, social networking and community features in casual games.
</p>
<p>
Drawing on more than 30 years' experience of creating interactive and social entertainment technologies, Nolan has long questioned the stereotype of video gaming as a solitary activity - and what could be more appropriate than asking him about this in person?
</p>

Game Based Learning 2009 Conference

<p>The Game Based Learning Conference is the only event of its kind currently in existence that deals with all aspects of games in learning.
</p>
<p>
The huge surge of interest amongst education professionals, game companies, learners, employers, parents, public sector agencies and technology providers over the last 5 years has been demonstrated by the overwhelming success of the gaming strands in the Handheld Learning Conference.
</p>
<p>
Game Based Learning builds on this success whilst providing more depth by creating stimulating, challenging and provocative dialogue spaces at the intersection between the education, gaming, social media and consumer electronics sectors. Here, policy makers, thought leaders, innovators and key practitioners meet to exchange ideas, knowledge and experiences as part of a unique ongoing conversation.
</p>

GDC09

The Game Developers Conference (GDC) is the world's largest professionals-only game industry event. Presented every spring in San Francisco, it is the essential forum for learning, inspiration, and networking for the creators of computer, console, handheld, mobile, and online games.

  • 23rd March 2009
  • Moscone Center, San Francisco, US
  • gdconf.com/

Game Connection America

<p>
Game Connection is a unique speed dating event for business-focused game makers. It is a one-stop shop to meet face to face dozens of targeted potential partners involved in all stages of the production pipeline, from the concept to the outsourcing, publishing, distribution and financing, in back-to-back 30-minute meetings.
</p>
<p>
Where else do you get to conduct an average of 27 tailored meetings in just three days, network with the best developers, publishers, distributors and service providers of the industry who are committed to make great games?
</p>

GamesBeat 2009

GamesBeat 2009 is the conference's inaugural year and is the only gathering focused entirely on the business of games. Top speakers on this year's schedule include Sony Online Entertainment's President, John Smedley, 38 Studios founder and Major League Baseball All-Star Pitcher Curt Schilling, Creative Artists Agency game head Seamus Blakely and Bing Gordon of leading venture capital firm Kleiner Perkins Caufield & Byers.

April 2009

MI6 '09

With a focus on how marketing drives the fundamental monetisation of Video Game IP, The 4th Annual MI6 Conference will explore new and innovative ways game publishers, studios, and consoles are increasing revenues across traditional and non-traditional spectrum.

From driving retail and digital sales, to brand partnerships and integration; from hard-core to casual gaming, MI6 will arm game marketing professionals with the ideas, inspiration and information to help their companies maximize the value of their products.

The ELANs 2009

Since its conception in 2006, The Elans have stood apart from any other awards show by bestowing accolade to both Animation and Video Gaming, each so very integral to the success of the other. And the Elans have no intention of stopping there: The 3rd Elan Awards 2009 are now preparing for their exciting launch into a fully International Awards Show complete with the addition of Motion Picture Live-Action/Animation, SPFX award categories. By producing one awards show bestowing accolade to three of the most important industries in entertainment, the 3rd Elan Awards 2009 will provide invaluable marketing, media-coverage and business-to-business opportunities to those they honour.

Los Angeles Games Conference 2009

The conference will feature many of today's most successful, multi-platform companies (including Electronic Arts, PopCap Games, Microsoft, Best Buy Capital, Nokia Universal, Paramount and many more) representing the latest emerging business models shaping the gaming industry. The LA Games conference focuses on the evolution of the business of gaming and multimedia. Leading representatives of major Television and Film studios will present how they navigate this new landscape, and gaming companies will show the latest in console, mobile, online and PC gaming.

Triangle Game Conference

With access to leading industry experts, TGC will feature a keynote by Epic Games President Dr. Michael Capps and five extensive tracks comprised of panels, lectures and discussions on a variety of topics. Attendees will advance their learning and 'Innovate or Die' through the tracks.

May 2009

UK Schools Computer Animation Competition 2009

<p>
Schoolchildren and sixth form students all across the UK are being challenged to unleash their creative talents and enter the UK Schools Computer Animation Competition 2009, with a closing date of May 1.
</p>
<p>
The competition is now in its second year, and in 2008 attracted 230 entries from 55 schools, with over 400 children attending the Film Show and Awards day at The University of Manchester.
</p>
<p>
Prizes for the 2009 competition include notebook PCs, digital cameras, and MP3 players, and winning entries will be shown at a high-profile Animation Festival at the Manchester Museum of Science and Industry on 26 June 2009.
</p>

Game Republic Student Showcase 2009

<p>
The hugely successful Game Republic Student Showcase will return this year on Tuesday 5th May 2009 at Sheffield Hallam University, and will feature Yorkshire universities and colleges competing for the top awards of Game Technology, Game Art, Game Design and Best Team.
</p>
<p>
The Game Republic Student Showcase is a unique opportunity for final-year and post-graduate Yorkshire and Humber students to show off their games development talent to the top games studios in the region, including Rockstar Leeds, Team 17, Sumo Digital and Tuna.
</p>
<p>
The Student Showcase will be followed in the evening by a Game Republic event, which will include prizegiving, a special panel featuring Yorkshire games studios and the chance to network with games professionals. Refreshments will be provided.
</p>

fmx/09 - Animation, Effects, Games and Digital Media

At fmx/09 international speakers provide an insight into the creation, production and distribution of digital entertainment and discuss innovative approaches in the industry and research. Numerous panels, workshops and presentations draw a discerning audience, two-thirds of whom are professionals while one-third is made up of students. In an open atmosphere and casual encounters top names of the industry present their latest achievements, hard- and software companies demonstrate their innovations, recruiters search for new talent, schools and universities feature their programs and graduates.

  • 5th May 2009
  • Stuttgart, Germany
  • fmx.de

Independent Game Conference East (IGCEAST)

Studio heads and technical staff from around the country will share what they've learned from years in the business and publishers can see the hottest games in development by rising stars in the videogame industry. Professionals can also take advantage of the career counseling; and companies looking to hire can interview job seeking candidates.

  • 7th May 2009
  • Northeastern University, Boston, US
  • igceast.com/

LOGIN 2009

LOGIN 2009 is Evergreen Events' conference dedicated to the online game industry. LOGIN represents the leadership of our attendees and the precision of our focus. This annual May conference hosted in Seattle brings together industry leaders to discuss, collaborate, and share advancements about the online game development market.

LOGIN '09 carries on the tradition of potent networking, exclusivity and quality of experience that Evergreen Events is known for. LOGIN attendees benefit from three years of experience bringing together some of the most influential, forward-thinking leaders in the business of online game
development.

If you're serious about online games, then Seattle is the only place you'll want to be May 11-14, 2009. We look forward to seeing you there!

GDC Canada

GDC Canada will provide insight into the thriving Canadian game development community and will serve as an opportunity for developers to share best practices for fostering excellence and quality games within their region and distributed globally. Building on the success of the Vancouver International Game Summit, GDC Canada will feature global perspectives on cross-discipline and cross-platform content, with an eye to serving the increasingly significant Canadian games business sector. To address the growing talent, demand and opportunities within Canada, the Game Developers Conference® Canada will play host to a one day Game Career Seminar. Additionally, for developers looking to address the emerging challenges of game development, the Future Play Conference @ GDC Canada, an annual conference hosted by Algoma University, will enable academic, industry and government interests to present and promote research in the area of video game development.

  • 12th May 2009
  • Vancouver Convention and Exhibition Centre, Vancouver, Canada
  • gdc-canada.com/

Self-Publishing: Good Opportunity, Good Practice

<p>
Self-publishing is becoming increasingly popular and available. As new platforms and routes to market emerge so the opportunities grow, both for established games developers and new entrants into the industry - however, self-publishing also has its risks.
</p>
<p>
This free seminar, hosted by Sheridans and TIGA and featuring guest speakers from platforms that make self-publishing a viable option, will go through the opportunities and advantages of self-publishing and provide a roadmap to avoid the pitfalls.
</p>

BAFTA Games & Networking Night

<p>
BAFTA would like to invite you to an informal video games and networking
night on the evening of Friday May 29th, in association with
award-winning multi-platform entertainment company, Six to Start.
</p>
<p>
If you're not too busy with - or would like a break from - any E3
preparations, come along and enjoy the chance to drink, socialise and
play old and new games on the 10-foot screen of the Run Run Shaw room at
BAFTA, 195 Piccadilly, London W1J 9LN.
</p>
<p>
It'll run from 6.30pm to around 10.30pm, and is free to attend for
anyone working in the games industry (so feel free to forward this to
anyone you work with) but, because numbers are limited, please reserve
your place by RSVPing to daveg@bafta.org by email.
</p>

  • 29th May 2009
  • BAFTA, 195 Picadilly, London, UK
  • bafta.org/

Qantm Open Day

<p>
Ever wanted to become a part of the media industry? Qantm College has been training future professionals around the world since 1996.
</p>
<p>
Come and visit us at our Open Day; view the facilities and talk with our staff about how Qantm can help give you the training you need to be a part of the Game Development, 3D Animation, Web Development and Graphic Design industries.
</p>

June 2009

E3

The expanded E3 will welcome all qualified computer and video game industry audiences, including international and U.S.-based media, analysts, retailers, developers and business partners to preview the latest in interactive entertainment and technology.

  • 2nd June 2009
  • LA Convention Center, LA, US

NLGD Festival of Games

<p>
Europe is quickly becoming the new center for creativity in game development as more and more international publishers are looking for the innovations coming from European studios. Europe is also a big player in the field of applied games, as well as advergames. The Festival of Games harnesses Europe's creative power and gives an insight in the unique European approach. Industry, academic and business leaders share and combine their opinions and visions.
</p>
<p>
The Festival of Games consists of a main thought leader Conference, Workshops, a professional Expo with a Career Fair and a Project Fair. The event is a platform and a meeting point for the European games community.
</p>

Games & Gadgets 2009

<p>Games & Gadgets 2009 exhibition is the first of its kind in ASEAN region that showcases the combinations of games from around the globe and the latest gadgets from the ever changing world of technology. It's all about connecting great game companies with gamers, and gamers with great games.
</p>
<p>
This exhibition is set to be the largest exhibition showcasing the latest games and gadgets in the ASEAN region market. Approximately 70 local and international exhibitors are expected to take up 180 booths at the exhibition.
</p>

Qantm Study Day

<p>Ever wondered how your favorite game or website was made? How they made cars transform to robots? What goes into the design of an international magazine?
</p>
<p>
Come and join Qantm College London for a study day! This is a unique opportunity for you to register and study with Qantm College for the day. Study Day subjects available include: Game Development, 3D Animation, Web Design, Graphic Design.
</p>

Game Education Summit 2009

Organised by Game Path, the Game Education Summit brings together academics offering university-based game education programs and executives from the video game industry to address the development of courses and curriculum that will better meet the critical and growing, skill shortage facing the game industry.

Localisation Roundtable

<p>
The Localisation Roundtable is comprised of panelists who will describe best practices on strategy, process, and methodology for touching international customers and growing global marketshare. Discussions will include how to maximise cost savings, create realistic release release schedules, SimShip, avoid cultural issues, and minimise risk.
</p>
<p>
Panelists will include: Madj Abbar- Microsoft; Martin Guttinger- Cisco Systems;
Neil Moir- Starbucks
</p>

3D - The Next Dimension in TV and Games?

2009's box office is full of 3D films - but what about television? Sky, ITV, the BBC and others have been making forays into full 3D broadcast tests, and Sky has confirmed its aim to broadcast the 2012 Olympics in 3D - to say nothing of what it's going to do for the computer games industry. In this evening event there will be demonstrations from broadcasters and games companies and a panel discussion on where this technology is taking the audience, and what the implications will be for the producers and broadcasters.

Procedural Content Generation in Games Workshop

<p>
As computer games increasingly take place inside large, complex worlds, the cost of manually creating these worlds is spiraling upwards. Procedural content generation, where a computer algorithm produces computationally generated levels, art assets, quests, background history, stories, characters, and weapons, offers hope for substantially reducing the authoring burden in games.
</p>
<p>
Paper submission: Feb. 24, 2010
Notification to authors: April 5, 2010
</p>

July 2009

Gamelab

Founded in 2005, Gamelab 2009 will be the 5th edition of the Conference which has featured over 100 speakers and 1000 attendees over time. It has a growing impact on the main national media, including newspapers, magazines, radio, TV and Internet, with relevant Spanish and international sponsors, from public institutions to private companies (Telefonica, Sony, Microsoft, Autodesk, etc) and strong links with public institutions, companies and professional associations.

GamesAid Charity Poker Tournament

GamesAid presents the Charity Poker Tournament, part of Develop week, taking place this summer in Brighton. Texas Hold'Em No Limit is the game, with proceeds going to the GamesAid charity. For registration please go to the Events Page in the GamesAid group on Facebook.

Kids in Games & Virtual Spaces

<p>
Learn about the current status and direction of government and industry policy for nurturing, engaging and protecting minors in games & virtual social spaces. What actions are planned by the new UK Council for Child Internet Safety?
</p>
<p>
Identify the key stages and action points pertinent to your community
Understand the successful strategies taken by self-policed virtual social spaces (including deciding on the correct virtual goods, payment systems and advertising) and hear from the leading providers of kids and teen games and worlds.
</p>

2nd Funding & Investment Summit for B2C Digital Business

Following on from the highly successful 1st Funding & Investment Summit of December 2008, this Summit extends the discussion to the wider B2C digital markets by addressing the revolutionary changes - demographic and recessionary drivers - affecting the whole B2C business and distribution model.

Casual Connect Seattle 2009

Casual Games Association Events are the premiere events for the casual games industry with over 3,000 professionals attending Casual Connect Events each year. Casual Connect Seattle brings together the most talented and knowledgeable experts in the casual gaming field to further the casual games industry with the best of networking and learning.

ChinaJoy

Following the E3 in the US, and the Tokyo Game Show in Japan, ChinaJoy is designed to be another top event in global game industry. It is meant to strengthen domestic game supervision, actively regulate the markets of electronics and internet publications, rigorously fight against piracy in order to encourage and support legal game products, and establish a platform for the comprehensive development of Chinese electronics products.

China GDC

China Game Developers Conference is based on the features of China game development and Chinese game industry; it focuses on development of online game field with more topics concerning of online games, more study and discussion based on internet technology in the entertainment sphere and more experts/technicians from China, South Korea, Japan, Europe and America are invited to deliver speeches and share experience, spurring the development of China domestic online game and upgrade the quality of games.

International Computer Games Conference

This International Computer Games Conference, organized by The University of Wolverhampton, UK, and the University of Louisville, Kentucky, USA is one of the leading research conferences devoted to the advancement of the theory and practice of games development. It brings together an international community of experts to discuss the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas. The conference is sponsored by the IEEE Computer Society (TCSIM & Louisville Chapter), the Digital Games Research Association (DIGRa) and The International Journal of Intelligent Games and Simulation IJIGS), the first Journal of its kind that has raised awareness of the need for more sophisticated intelligence in computer games suited for the next generation of computer games.

  • 29th July 2009
  • Galt House Hotel, Louisville, Kentucky, US
  • cgamesusa.com

August 2009

Game Republic: Members Networking Event

A Game Republic networking event for members only. Come and join in an evening of lively banter and refreshments with the Yorkshire and Humber games industry. If you're interested in becoming a member of Game Republic, please email jamie@screenyorkshire.co.uk.

The [a]list Summit 2009

With 29 participating publishers, along with panels comprised of some of the most respected professionals in our industry, the by-invitation-only, second annual [a]list summit is set to deliver on its theme: EVOLVE. Each talk, panel and discussion will focus on exploring new ways of thinking, increasing creativity and not settling for a formulaic approach to videogame marketing. Given the current economy, we all need to find ways to maximize the engagement of our message with an audience that helps define our brands – and our profitability.

Edinburgh Interactive

The games festival will take place during the Edinburgh Festival in the week of 10th - 16th August 2009 in Edinburgh’s City centre. The world’s biggest arts festival embraces the increasing popularity, influence, growth and cultural impact of video and computer games. Importantly, the festival also offers the vibrant games and creative industries sector in Scotland the chance to demonstrate its impact both locally and around the world.

  • 13th August 2009
  • Edinburgh, UK

GDC Europe 2009

GDC Europe will serve as the premier pan-European developer event in 2009. Led by Frank Sliwka, the former head of Leipziger Messe's Games Convention Developers Conference (GCDC), GDC Europe will engender learning, networking, and inspiration via the GDC's renowned conference content quality and access to the industry leaders driving innovation in games across the globe.

  • 17th August 2009
  • Cologne Congress Center East, Cologne, Germany
  • gdceurope.com/

gamescom

The games are coming to Cologne! In summer 2009, gamescom is starting – Europe's new trade fair highlight for interactive games and entertainment is coming to Koelnmesse.
"Celebrate the Games!" - The entire industry is meeting here, as well as anyone who is enthusiastic about computers and video games. Be there and make use of the international contacts and business opportunities.

September 2009

Women in Games 2009

Currently in its fifth year, Women in Games is an annual conference with the
distinct aim of highlighting the most recent, groundbreaking work in computer game research and development to both academic and industrial worlds. WiG has consistently addressed the empowerment and professional development of women working in, and researching into, games and the games industry. In 2009 with the objective of widening the audience and reach of the initiative WiG is running a series of activities in parallel with key games events, both academic and industry, to deliver focussed work to the wider community.

IEEE Symposium on Computational Intelligence and Games

This conference brings together computational intelligence (CI) researchers interested in games methods from all over the world with game developers interested in state-of-the-art CI/AI methods. Methods of interest include but are not limited to neural networks, evolutionary computation, fuzzy systems and statistical machine learning. It serves as the main outlet for research into learning to play games, modelling player behaviour, automatic game testing, CI- and AI-based game design, automatic content creation and related topics.

  • 7th September 2009
  • Politecnico di Milano, Milan, Italy
  • ieee-cig.org/

Game Republic/BAFTA presents: Writing For Games

The games industry was worth £4bn in the UK alone last year, and Yorkshire and Humber boasts some of the world's most successful studios including Team 17 (with Worms and Alien Breed Evolution), Rockstar Leeds (makers of Grand Theft Auto games for Nintendo DS and Sony PSP) and Sumo Digital (creators of Virtua Tennis 2009 and OutRun Online Arcade for SEGA.)

Writing For Games is a free networking event and panel discussion about writing narrative for games, featuring some of the industry's top developers, producers and writers including Charles Cecil, founder of Revolution (Broken Sword, Beneath a Steel Sky), John Dennis, Design Manager at Team 17 (Worms, Alien Breed Evolution), Andy Walsh, Writer (Medieval II: Total War, Harry Potter and the Order of the Phoenix) and Marek Walton from The Mustard Corporation (Driver, Virtua Tennis 3).

Games Convention Asia 2010

<p>
September 8, the first conference day, is reserved for the second DICE Summit Asia organized by the Academy of Interactive Arts & Sciences. The GCA Conference then takes place from September 9-10. The Business Area combined with the Business Matching is open alongside the conference from September 8-10, 2010.
</p>
<p>
The GCA consists of four pillars: the GCA Conference, the Business area, the Matchmaking area and the public exhibition with regional game tournaments and various stage programs. Discussions have begun with all relevant industry representatives, organisations and government associations in the region to ensure an even more successful GCA 2010.
</p>

GDC Austin

The Game Developers Conference Austin returns this September focused on connected and online games including virtual worlds, casual games, MMOs, and social networking game play.

GDC Austin will equip you with deep-dive technical talks and business development advice from industry hard-hitters at BioWare Austin, CCP Games, Gaia Online, Sony Online Entertainment, Stardoll, Turbine, Zynga and more.

  • 15th September 2009
  • Austin Convention Center, Austin, Texas, US
  • gdcaustin.com

Get in the Game Launch

<p>
Screen Yorkshire & Game Republic invite you to attend the launch of the 'Get in the Game' scheme, which will offer games and digital companies from the region the opportunity to pitch for a £10,000 development award and mentoring from Sony Computer Entertainment Europe (SCEE) on a PlayStation Network (PSN) game for the PlayStation 3/PSP.
</p>
<p>
Representatives from Screen Yorkshire, Game Republic, SCEE, Northwest Vision and Media and Pixel-Lab will attend the launch to present the outline of this year's project at the event, announce the details and dates of the pitching workshop and detail the entry process. The presentation will showcase SCEE's new snack gaming initiative, PSP Minis, giving digital and interactive companies that don't have a games industry background the opportunity to work with a major platform-holder.
</p>
<p>
The launch event in Leeds, on Tuesday 15th September 2009, 11.30am - 2pm (lunch and refreshments provided), will be followed by an intensive two-day pitching and concepts workshop in Liverpool in October, where up to three regional companies will be chosen to chance to pitch their ideas to SCEE. The successful company from the region will then be awarded a £10,000 investment, executive production and mentoring and the opportunity to pitch ideas to XDev Studio Europe, in the hope that the project will be taken into consideration for further development by SCEE.
</p>

Games Convention Asia 2009

Games Convention Asia is the "Digital Media Gateway of Asia." Described as the only event in the Asia-Pacific region enabling the interactive entertainment and digital media industries to network and interact with publishers, developers, distributors and corporate clients while showcasing their latest products and services to the public, GCA serves as the platform for Asian publishers, developers and distributors to present their work on an international level. The Games Convention Asia Conference (GCAC) also acts as an entryway for companies seeking to enter the Asian interactive entertainment market.

  • 17th September 2009
  • Singapore

Tokyo Games Show 2009

<p>
Despite the sagging global economy, it is not only games market that is thriving today, but also the entire computer entertainment market. From this strong foundation, TOKYO GAME SHOW 2009 aims to provide people all over the world with a wide variety of the very latest information on games while further expanding the market both domestically and internationally.
</p>
<p>
In the sincere hope that games will cheer up and re-energized the world, “Game, it’s so energetic!” has been chosen as this year’s concept.
</p>

GameSoundCon 2009 Los Angeles

<p>
GameSoundCon features two full days sessions and panels from the industry's leading experts on the essentials of videogame music and sound design. With speakers from Sony, Microsoft, Technicolor, Harmonix, ASCAP and others, plus featured keynote by Halo composer and Audio Director Marty O'Donnell, GameSoundCon covers the range of creative, technical and other challenges of working in the game music and sound industry.
</p>
<p>
In addition to the core video game music sessions, GameSoundCon also features 2 days of exclusive training on how musicians, bands and labels can put their music onto the Rock Band Network, as playable tracks for sale on the Rock Band Network Music Store set to launch later this year. The Rock Band Network training will be facilitated by MTV Games' Harmonix Music System's employees and cover all aspects of taking your original songs and authoring them into playable tracks, through publishing and selling your music to millions of Rock Band videogame players.
</p>

  • 24th September 2009
  • Hyatt Regency Century Plaza, Los Angeles, US
  • GameSoundCon.com

October 2009

GO3

<p>
GO3 is an exciting three-day Electronic & Entertainment Expo that will showcase the latest in Home Entertainment, Communication, Wireless/Internet, Electronic Games, In-Vehicle Technology, Pop Culture/Anime, Audio, Education & Training & more.
</p>
<p>
The Expo is for consumers with a passion for state-of-the-art, interactive leisure pursuits & companies that are looking for new technologies.
</p>

Italian Videogame Developers Conference

The IVDC is a two-day event, totally free to attend and with a service of simultaneous translation from Italian into English. It's completely dedicated to the Italian and international game development and it will be an important place where the most important people in the field and who would like to work in the videogame industry can meet and exchange knowledge, instruments and techniques.

Video Game Expo 2009

America's Video Game Expo (VGXPO) is the largest event on the east coast dedicated to video games. In 2008, over 24,000 gamers attended VGXPO to play the newest games; meet game industry celebrities; compete in tournaments; buy games; listen to music concerts, meet up with online friends; and participate in the overall revelry of gaming. For exhibitors and sponsors, VGXPO continues to offer marketing opportunities designed to bring you the highest return on investment.

  • 9th October 2009
  • Pennsylvania Convention Center, US
  • videogame.net

GDC China

The Chinese game market represents one of the most promising frontiers for business and new markets. We are excited to return to Shanghai in October to repeat the success of our launch event in 2007. With support from all the major government entities, GDC China aims to advance the state of digital entertainment in China by incorporating GDC’s top-quality content and worldwide community reach. GDC China will present tracks on online games, global game development, visual arts, audio, independent games, and mobile games.

Games Media Awards 2009

The Games Media Awards 2009

  • 15th October 2009
  • Jongleurs, Camden, London

Casual Connect Kyiv 2009

Casual Games Association Events are the premiere events for the casual games industry with over 3,000 professionals attending Casual Connect Events each year. Casual Connect Kyiv brings together the most talented and knowledgeable experts in the casual gaming field to further the casual games industry with the best of networking and learning.

London Games Conference

London Games Conference 2009

  • 27th October 2009
  • BAFTA, Piccadilly, London

2nd Dubai World Game Summit

The summit will be the largest annual gathering of professional game developers, publishers and media, focusing on learning, inspiration, and networking in the MENA region.

  • 27th October 2009
  • Dubai International and Convention Centre, UAE
  • gameexpo.ae/

GameCity

GameCity is the UK's best-loved gaming event, attracting international speakers like Alexei Pajitnov, creator of Tetris and Keita Takahashi, the man behind the Katamari Damacy phenomenon, as well as exclusive game premieres, debates in Indian restaurants and amazing music events. A five-day festival which takes gaming out into the streets, shops and cinemas of Nottingham, it's about finding out what a videogame festival could be.

TIGA Presents: Scotland in Focus

A panel discussion featuring representatives from TIGA, NESTA, Dare to be Digital, Realtime Worlds, Denki and more.

  • 28th October 2009
  • Scottish Parliament, Holyrood, Scotland
  • tiga.org

Best of British

GameHorizon is celebrating the innovative British Games industry and invites you to join them at the Best of British conference on Wednesday 28th October, Kings Place, London. Attend and you will hear a series of talks covering a mix of topics relating to the British games industry. Some will highlight everything that makes the UK's games industry great, looking at examples of great British games and the benefits of being based in the country. Others, meanwhile, will investigate the serious problems facing the UK's industry at present, and will seek ways to solve them.

Casual Games Forum

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The Casual Games Forum is a one-day conference and networking event designed specifically for anyone involved in or interested in the business of casual gaming.
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The arrival of casual gaming has caused a revolution in the traditional video games market. So, casual games development is no longer a small side show, it is a significant and exciting fastgrowing sector that has the potential to dominate the interactive entertainment world.
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The Casual Games Forum programme will feature some of casual gaming's leading experts giving their opinions on current trends and future industry forecasts, plus star developers sharing their experiences of both the commercial and more technical side of making successful casual games.
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eGames Expo

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All the big names are back again for 2009 to present the newest games, latest products and all the excitement which makes this the biggest interactive event in Australia.
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Showcasing the latest in the world of computer and video games. Play new and yet to be released titles on Playstation 3, Xbox 360, Wii and PC as well as handhelds such as Nintendo DS and Sony PSP
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November 2009

15th International Conference on Computer Games

This International Computer Games Conference, organized by The University of Wolverhampton, England, and the University of Alicante, Spain is one of the leading research conferences devoted to the advancement of the theory and practice of games development. It brings together an international community of experts to discuss the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas. The conference is organized in cooperation with the University of Wolverhampton UK, the University of Alicante, Spain, IEEE TCSIM, the Society for Computer Simulation (SCS), the Institute Electrical Engineers (IEE), the British Computer Society (BCS), the Digital Games Research Association (DIGRa) and The International Journal of Intelligent Games and Simulation.

VIEW Conference 2009

VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 3D Animation, Gaming and VFX. VIEW 2009 will continue to focus on exploring the increasingly fluid boundary between real and digital worlds. Through lectures, meetings, tributes, exhibits, screenings and demo presentations VIEW will reveal the new digital frontier sweeping from cinema to architecture, from automotive design to advertisement, from medicine to videogames.

IGC West

The Independent Game Conference West is a two-day, five-track conference for game developers in the tradition of the DevCons of old where speakers are accessible and connections are key. Now in its 4th year, the IGC series is coming to the west coast with tracks on Programming, Design, iPhone/Mobile, Social Gaming, and Business/Production, with a variety of sessions that will benefit game companies of all sizes. With a day one keynote by Sanrio Digital VP Robert Ferrari, and sessions by leading developers and industry experts from around the industry, attendees will get practical tips and tactics that they can use immediately in their development and company. In addition, any attendee can sign up to bring their game or technology to IGC's GAME DEMO NIGHT, which has lead 20 per cent of participants in 2007-2008 to financial deals directly related to their participation.

  • 5th November 2009
  • Marriott Marina Del Rey, Los Angeles, US
  • igcwest.com

IGDA Leadership Forum

The 2009 IGDA Leadership Forum will continue the format of three tracks - Personal, Project, and Studio - that encompass a broad range of leadership topics. The sessions will run in parallel tracks and will consist of a mix of lectures, panels, and interactive workshop sessions.

GameSoundCon 2009

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GameSoundCon features two full days sessions and panels from the industry’s leading experts on the essentials of video game music and sound design. With speakers from the industry’s leading game companies, GameSoundCon covers the range of creative, technical and other challenges of working in the game music and sound industry.
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In addition to the core video game music sessions, GameSoundCon also features 2 days of exclusive training on how musicians, bands and labels can put their music onto the Rock Band Network, as playable tracks for sale on the Rock Band Network Music Store set to launch later this year. The Rock Band Network training will be facilitated by MTV Games’ Harmonix Music System’s employees and cover all aspects of taking your original songs and authoring them into playable tracks, through publishing and selling your music to millions of Rock Band video game players.
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NEoN

NEoN is a ground-breaking digital arts festival taking place in Dundee. It will showcase the world's best technologies and studios as well as artists from interactive, online, videogame, music, movie, broadcast and digital media sectors.

Montreal International Game Summit 09

MIGS serves members of the video and electronic gaming industries.

Geared to industry needs, the MIGS aims to be the annual event for game development specialists from all over the world.

Some 1300 members of the game industry are expected for this fifth Edition.

G-Star

G-Star 2009 plans to enhance its exhibition efficiency through programs for encouraging participation of SMEs and policies for relieving burdens on participating companies. Also, it will show the vision of the game industry, using a wide variety of content in which the present and future of games can be explored. As part of its plan, G-Star 2009 will contribute to the establishment of culture for leisure activities by preparing for various kinds of festivals for game culture.

December 2009

EVA 09

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For the past seven years EVA has been the most influential industry event in Latin America. EVA hosts talks, workshops and roundtables about videogame design, business, production, music and art.
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Keynote speakers for this year: Chris Hecker, Ian Bogost, Nick Fortugno, Daniel Benmergui. EVA attendees are industry professionals, publishers, investors, students, gamers and technology advocates interested in the video-game industry.
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  • 4th December 2009
  • Belgrano University, Buenos Aires, Argentina
  • expoeva.com

GCAP 09

Within our 2009 theme - Create Innovate Thrive - GCAP 09 will bring together the Asia Pacific region's game development industry to focus on industry improvement, success and growth. It provides the ideal opportunity for Australian and international game developers to network with industry colleagues such as publishers, programmers, developers, creative artists and with players intimately involved in digital content.

Game Connection Lyon

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Game Connection is a unique speed dating event for business-focused game makers. It is a one-stop shop to meet face to face dozens of targeted potential partners involved in all stages of the production pipeline, from the concept to the outsourcing, publishing, distribution and financing, in back-to-back 30-minute meetings.
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Where else do you get to conduct an average of 27 tailored meetings in just three days, network with the best developers, publishers, distributors and service providers of the industry who are committed to make great games?
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Building Intelligence: Autonomous Characters in Virtual Environm

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The creation of intelligent characters that pose a challenge for computer game players will be the focus of a free public lecture at the University of Wolverhampton by Professor Qasim Mehdi.
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The lecture will look at how non-player characters (NPCs) need to display intelligent behaviour to provide an entertaining challenge for the player. The NPCs are controlled by the computer and lack the ability to adapt to new situations, making them seem less convincing. The talk will also look at the techniques employed to create autonomous artificial intelligent characters.
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