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Axing 32-bit apps won't cost Apple much

Mobile intelligence firm Sensor Tower says phasing out support for older apps risks less than 1% of App Store revenue

By Brendan Sinclair

Rovio IPO: A stark lesson in timing

Once the biggest company in mobile gaming, the Angry Birds creator now plans an IPO far more modest than its past ambitions

By Rob Fahey

1m first week downloads for Hutch's Top Drives

Mobile collectible card car game reaches No.1 in its category across 121 countries

By James Batchelor

Women In Games Mobile Awards winners revealed

Plus Anita Sarkeesian given honourary Hall of Fame prize

By James Batchelor

Channel 4's games publishing arm breaks out, goes independent

All 4 Games will be spun out as an independent publisher, although still retain ties with UK broadcaster

By James Batchelor

Nominees revealed for first ever Women In Games Mobile Awards

South Park Phone Destroyer, A Normal Lost Phone and more in the running for September 6th event

By James Batchelor

Glu Mobile lays off dozens

Restructuring cited for termination of 46 developers, departure of CTO Tim Wilson, closure of Long Beach studio, cancellation of Car Town Racing

By Brendan Sinclair

HAL Laboratory launches mobile brand

Kirby developers will release first mobile game in Japan this fall under HAL Egg label

Are app stores taking advantage of developers?

Following his comments at Devcom, Epic CEO Tim Sweeney and leading mobile developers discuss Apple and Google's 30% cut

By James Batchelor

How the South Park mobile game will work with the TV show

Phone Destroyer can act as an extension to the TV season

By Christopher Dring

Nordeus: The difficult second game

Branko Milutinović on making only the second game in the company's history, Spellsouls, and the imminent AAA age for mobile games

By Matthew Handrahan

Sweeney: App stores are "pocketing a huge amount of profit" at devs' expense

"We should be angry about this, and we should constantly be on the lookout for other solutions, and new ways to reach gamers."

By James Batchelor

Chinese publishers ramping up global business - Report

App Annie says Chinese mobile game publisher revenues from overseas markets have doubled year-over-year

By Brendan Sinclair

Former Kabam Europe GM forms new live ops firm Deca Games

Ken Go's new outfit has already been operating in stealth for a year, helping mobile firms such as Kabam and Gree

Zlatan Ibrahimović: "I want to make a difference in the video game world"

World renowned footballer on why his new mobile title, Zlatan Legends, stands apart from the flood of celebrity games

By James Batchelor

InnoGames: "Spreading risk also means you're spreading your energy"

Ahead of his talk at Devcom, CEO Hendrik Klindworth reflects on how a focused portfolio aided the transition from browser to mobile

By Matthew Handrahan

Hibernum lays off majority of staff

Montreal developer begins selling off assets as it enters a "transitional period"

By Brendan Sinclair

Atari hands off Pridefest

Largely abandoned mobile game given to maker of LGBTQutie dating app alongside cash investment

By Brendan Sinclair

Rovio sees revenue leap 94% in second quarter

Angry Birds Evolution and Battle Bay showed the "strongest launch ARPDAU and other KPIs ever seen in Rovio Games business unit"

By Will Freeman

Rovio considers raising $400 million through local IPO - report

Public listing rumours persist, with the Finnish company valued at $2 billion

By Matthew Handrahan

Esports firm acquires majority stake in Eden Games

82.5% stakes in Gear.Club and Test Drive Unlimited developer purchased for €9m

By James Batchelor

Disney and Unity accused of collecting children's personal information

More alleged COPPA violations in the US as 42 Disney games included in lawsuit

By James Batchelor

NetEase Games revenues rise to $1.4bn for Q2 2017

Accounts for almost 75% of company's overall revenues, primarily driven by mobile games

By James Batchelor

Com2uS: Successful esports "don't just appear out of nowhere"

The developer of $1 billion hit Summoners War has slowly built up to its first major global tournament

By James Batchelor

Plarium acquired in $500 million deal

Vikings: War of Clans studio bought by Australian casino specialist Aristocrat

By Matthew Handrahan

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