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All Develop 2011 E3 2011 GDC 2011 DICE 2010 Gamescom / GDC Europe 2011 Nordic 2010
Publisher model will rise again through mobile
DICE 2012: The model isn't broken, but maybe the publishers are, argues Divnich
9th February 2012 @ 1:40am
Mobile
Publishers
Big franchises debut in top grossing iPhone charts
TYPE_BLOG: But Infinity Blade, GTA, Batman and CoD can't topple Zynga Poker
5th January 2012 @ 11:15am
Mobile
Developers
Publishers
Gree suing DeNA over unfair business practices
Looking for damages of $13.7 million, KDDI a co-plaintiff
21st November 2011 @ 3:49pm
Mobile
Publishers
Square Enix opening Android marketplace
Will feature Chaos Ring, Final Fantasy and Crystal Defenders
21st November 2011 @ 2:07pm
Mobile
Publishers
Gameloft sales up 21% in Q3
Smartphones and tablets drive growth for mobile publisher
3rd November 2011 @ 9:02am
Mobile
Publishers
Mobage drives revenue and profit growth for DeNA
Japanese publisher reports revenue and profit growth in second quarter results
1st November 2011 @ 9:37am
Mobile
Publishers
topic_financial
Gameloft developing proprietary gaming network
Mobile publisher wants a more direct relationship with its consumers
27th October 2011 @ 10:54am
Mobile
Publishers
100 players affected in Gameloft security breach
GameloftLive.com taken offline amid security concerns
21st October 2011 @ 12:39pm
Mobile
Publishers
CrowdStar begins global multi-platform push
Eight new iterations of Girl franchise to launch by the end of the year
21st October 2011 @ 9:55am
Mobile
Publishers
Social Network
Crowdstar invests $1.5m in six mobile devs
Startups receive $250k each from $10 million Starfund
11th October 2011 @ 9:38am
Mobile
Business
Publishers
Report: Rovio launching independent label
Angry Birds team also in talks with Starbucks for in-store promotions
20th September 2011 @ 9:06am
Mobile
Publishers
EA kauft iOS-Studio Bight Games
Electronic Arts hat den kanadischen iPhone- und iPad-Entwickler für eine ungenannte Summe übernommen.
16th August 2011 @ 7:44am
Mobile
Publishers
ngmoco brings Mobage network to AT&T
Deal gives AT&T customers access to Android social gaming network
5th August 2011 @ 8:20am
Mobile
Publishers
Flaregames: Gameforge-Gründer will Spieler-Alltag in Mobile-Reality-Games integrieren
Mit dem Studio Flaregames verspricht Klaas Kersting neuartige Smartphone-Spiele, die reale Umgebungsdaten der Spieler einbinden.
4th August 2011 @ 5:29pm
Mobile
Publishers
Übernahmen: Glu Mobile verdoppelt Studiokapazität
Der auf iPhone-Spiele spezialisierte Publisher erwirbt Griptonite Games und Blammo Games.
3rd August 2011 @ 9:05am
Mobile
Publishers
PopCap titles come to Android phones in Europe
Games to be preloaded on Sony Ericsson Xperia handsets
20th July 2011 @ 8:36am
Mobile
Publishers
Bungie launches new venture to support indie developers
New Aerospace initiative’s first partner is Jordan Weisman's Harebrained Schemes
30th June 2011 @ 1:29pm
Mobile
Publishers
Gamevil to invest $10 million in external developers
Korean mobile company starts by acquiring Cartoon Wars franchise
30th June 2011 @ 8:20am
Mobile
Publishers
Zynga veröffentlicht Facebook-Hit CityVille für iOS-Plattformen
CityVille Hometown soll wie das Original über Mikrotransaktionen finanziert werden.
16th June 2011 @ 12:14pm
Mobile
Publishers
Online
Activision: Mobile is "a double-edged sword"
iOS COD unlikely as "We don't want to spread our roulette chips around the table" - Hirshberg
10th June 2011 @ 10:25am
Mobile
People
Publishers
EA prepping new iOS versions of Battlefield, FIFA, Madden
Publisher working on 2012 mobile editions of major franchises
9th June 2011 @ 10:07am
Mobile
Publishers
Chillingo reaches 140m app store downloads
EA-owned mobile publisher achieves iOS milestone in thee years
8th June 2011 @ 8:27am
Mobile
Publishers
Android marketplace must "evolve to a place that's a little more sane"
Any successful storefront will have to support smaller developers, says PopCap
18th May 2011 @ 8:49am
Mobile
Publishers
Exclusive
Electronic Arts übernimmt Firemint
Das australische Studio hinter Flight Control und Real Racing soll EAs Präsenz im Casual-Sektor stärken.
4th May 2011 @ 6:07am
Mobile
Publishers
Online
Capcom establishes Beeline Interactive
New brand dedicated to mobile social gaming
19th April 2011 @ 1:45pm
Mobile
Publishers
PopCap's new studio has debut title rejected by Apple
4th & Battery's Unpleasant Horse deemed too mature for initial rating
8th April 2011 @ 9:04am
Mobile
Publishers
Rovio: Angry Birds Rio erreicht 10 Mio. Downloads in 10 Tagen
Die Kinofilm-Variante erweist sich sowohl als Bezahl-App als auch als Gratis-Version als Hit.
4th April 2011 @ 5:04am
Mobile
Publishers
Square Enix opening Japanese mobile studio
Hippos Lab aiming at "high quality original mobile content"
23rd March 2011 @ 10:20am
Mobile
Developers
Publishers
Capcom Mobile celebrates major-selling apps
Smurfs' Village and Zombie Cafe have now racked up 10 million downloads between them
25th February 2011 @ 8:58am
Mobile
Publishers
Gamevil posts record financials for 2010
Korean mobile outfit hits highest sales, operating and net incomes
15th February 2011 @ 8:59am
Mobile
Publishers




