MobileIndustry.biz News

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One month later, OnLive iOS app still unavailable

Promised OnLive player could be stuck in Apple's notorious approvals process

5th January 2012 @ 8:35am
Mobile Exclusive

7

Stock Ticker: DeNA vs Gree

ARTICLE: Tracking the performance and prospects for Japan's mobile gaming giants

13th December 2011 @ 6:00am
Mobile Exclusive topic_financial

1

Could Mobile Replace the Console?

EDITORIAL: Are smartphones and tablets really the console killers? Definitely maybe, says Mobile Pie's Will Luton

6th December 2011 @ 8:15am
Mobile Exclusive

52

Heads You Win

INTERVIEW: With its new mobile platform Moai, Zipline Games is bridging the gaps between Android, iOS and the cloud

31st October 2011 @ 3:59pm
Mobile Exclusive topic_dev-tools

1

iOS publishers "buying their way up the charts"

Future Games of London wants to unite indies in increasingly noisy market

7th October 2011 @ 10:08am
Mobile Exclusive

11

Darling's new studio Kwalee plans developer collaborations

Smartphone market attracted Codemasters co-founder back to games business

15th September 2011 @ 9:02am
Mobile Exclusive

Schade: When EA drops its iOS prices, you raise yours

Fishlabs CEO says that to compete with big players, mobile devs must differentiate

30th June 2011 @ 12:53pm
Mobile Exclusive

3

Android marketplace must "evolve to a place that's a little more sane"

Any successful storefront will have to support smaller developers, says PopCap

18th May 2011 @ 8:49am
Mobile Publishers Exclusive

5

Big publishers ready to "play hard" in portable MMO space

Conservative companies waiting for break-out hit on iPhone/tablets before entering sector

5th May 2011 @ 8:50am
Mobile Exclusive

9

NVIDIA: Room for premium content on Android

People paying more for high-end games "an absolute beacon for developers"

22nd March 2011 @ 11:31am
Mobile Retail Exclusive

6

Nexon targeting "double-digit millions" of mobile players

Free-to-play pioneer turns attention to handsets

14th March 2011 @ 9:46am
Mobile Online Exclusive

Chair: App Store should support more high-end games

But Infinity Blade studio says Apple is coming around to gaming and "looping" industry into new developments

14th March 2011 @ 8:00am
Mobile Developers Exclusive

15

Hand Circus founder questions Gameloft stance

Simon Oliver points to hypocrisy of CEO's statements on low prices and copycat design

14th January 2011 @ 12:26pm
Mobile Developers Exclusive

7

Ngmoco: "At the end of the day we'll be slugging it out with Zynga"

Dependence on brands is "the mistake a lot of incumbents make" - Young

13th December 2010 @ 8:36am
Mobile Developers Exclusive

1

Ngmoco: DeNA lawsuit won't affect Western plans

"Not the first time I've seen a large company attacked for being anti-competitive" - Young

9th December 2010 @ 8:48am
Mobile Exclusive Legal

2

HTML5 to be "very popular with gamers" - SPIL

Casual games company taps mobile market with open standard; offers $50,000 in prizes to devs

31st August 2010 @ 1:00pm
Mobile Business Exclusive

6

id: iPhone is "additive" to core titles

"Only John Carmack could whip out a game in his spare time" – Willits

26th August 2010 @ 7:00am
Mobile Developers Exclusive

GAME: iPhone a part of longer term digital strategy

Retailer keeping an eye on other devices as gamestation app launches on iTunes

16th August 2010 @ 12:45pm
Mobile Retail Exclusive

Matmi: "Banning middleware from iPhone is crazy"

And Unity boss says Apple have "fundamental misunderstanding" of development afters fears of tool block

14th July 2010 @ 8:55am
Dev Tools Mobile Exclusive

5

Days of betting small and winning big on iPhone are gone - Firemint

With high end developers now on the App Store, Flight Control dev says success needs investment

4th May 2010 @ 6:30am
Mobile Developers Exclusive

10

Gameloft: Mobile games market set to quadruple

CFO says that as game quality increases, so will uptake

4th February 2010 @ 3:14pm
Mobile Business Exclusive

iPhone opportunities are being abused - Braben

Apple hardware suffering from same problems experienced in the '80s - flooding the format with poor quality titles - says veteran developer

16th September 2009 @ 2:55pm
Mobile Developers Exclusive

Blizzard: "Innovation is a mandate"

And company VP Michael Ryder looks forward to more mobile developments

7th September 2009 @ 7:00am
Mobile Developers Online Exclusive gamescom

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