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| Job Title | Senior Graphics Programmer |
|---|---|
| Job Category | Programmers |
| Job Description | Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles. We are offering a quality salary and lifestyle package to the right individuals. We are looking for a talented and creative Programmer to work on low level GPU code, specifically vertex and fragment shaders. If you think you can take on the challenge, drop us a line at code.jobs@teambondi.com Required Experience: - Written complex high performance Shaders in Cg - Worked with very large and dynamic environments (many permutations of shaders, lights etc) - Post processing shaders - Experience with modern GPUs, ideally Nvidia G70 Required Qualification: - Bachelor degree or equivalent in computer science or related subject Required Skills: - Ability to invent original shaders and to creatively adapt standard models for a given set of requirements - Understanding of graphics hardware, pipelines, bottlenecks, state changes, caches etc - Optimisation skills, original approaches to balance art requirements, quality and performance - Ability to digest research and apply to given situation (not just implement a documented algorithm) - Understanding (not just knowledge) of lighting equations - Client focus, ability to operate in an environment where the art drives the code, not vice versa |
| Location | Sydney, Australia, Rest of World |
| Date posted | 09/04/2008 |
|
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