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Wii Gameplay Programmer
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| Job Title | Wii Gameplay Programmer |
|---|---|
| Job Category | Programmers |
| Job Description | Description Looking for a Gameplay Engineer for an upcoming Wii titles. Experience The candidate must have shipped at least one game in gameplay programming position on a major console (PS2, Xbox, Gamecube, Xbox 360, PS3 or Wii). Responsibilities Wii gameplay programming * Motion control using Wii Remote and Nunchuk controller * Control using Wii Remote and Sensor Bar Implementation of unique Wii Features * Mii features * Nintendo Wi-Fi Connection * WiiWare Qualifications/Skills Candidate must have the following skills: Fluent in C++ Solid communication skills Strong 3D math skills Work well in a team environment (with members from all disciplines) Capable of working to deadlines The following skills are optional, but definitely advantageous: Knowledge of in-game scripting languages Multiplayer (online, split-screen, competitive or cooperative) gameplay programming experience Performance and memory optimisation experience Bachelor's degree in computer science or related field a plus. TO APPLY Please contact Jennifer Dancy - jennifer@specialmove.com with a current Resume and showreel (if applicable). Please refer to Reference SM/JD/76/778. Your details will remain confidential until we have discussed the role directly and confirmed your interest. |
| Location | Santa Monica, California, United States, North America |
| Salary | $Competitive + Benefits |
| Date posted | 16/03/2008 |
| Recruiter | This job is advertised on behalf of Specialmove using their internal reference SM/JD/76/778. |
|
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