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Job Title Wii Gameplay Programmer
Job Category Programmers
Job Description Description

Looking for a Gameplay Engineer for an upcoming Wii titles.

Experience

The candidate must have shipped at least one game in gameplay programming position on a major console (PS2, Xbox, Gamecube, Xbox 360, PS3 or Wii).


Responsibilities

Wii gameplay programming

* Motion control using Wii Remote and Nunchuk controller
* Control using Wii Remote and Sensor Bar

Implementation of unique Wii Features

* Mii features
* Nintendo Wi-Fi Connection
* WiiWare

Qualifications/Skills

Candidate must have the following skills:

Fluent in C++
Solid communication skills
Strong 3D math skills
Work well in a team environment (with members from all disciplines)
Capable of working to deadlines

The following skills are optional, but definitely advantageous:

Knowledge of in-game scripting languages
Multiplayer (online, split-screen, competitive or cooperative) gameplay programming experience
Performance and memory optimisation experience
Bachelor's degree in computer science or related field a plus.


TO APPLY

Please contact Jennifer Dancy - jennifer@specialmove.com with a current Resume and showreel (if applicable). Please refer to Reference SM/JD/76/778.
Your details will remain confidential until we have discussed the role directly and confirmed your interest.
Location Santa Monica, California, United States, North America
Salary $Competitive + Benefits
Date posted 16/03/2008
Recruiter This job is advertised on behalf of Specialmove using their internal reference SM/JD/76/778.
Specialmove

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