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| Job Title | Gameplay Programmer |
|---|---|
| Job Category | Programmers |
| Job Description | Description Seeking a gameplay programmer with experience developing for Xbox 360 and/or Playstation 3 platforms. Job duties include: * A programmer in this position is essential to the “fun factor” in a game and is largely responsible for the overall gameplay * Works with other team members to develop new ideas to be integrated into gameplay * Assists in determination of tasks for new gameplay techniques and develops estimate of time required for those tasks * Designs, develops, implements, and debugs code for various gameplay features (AI, player control, weapons, physics, effects, scripting, multiplayer, etc.) * Works closely with other departments (Art, Animation, Sound, Design) to implement and incorporate gameplay features * Performs other development duties as assigned by the Programming Lead Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life! Qualifications * 3+ years of experience as a gameplay programmer using C/C++ o Worked on at least one published title * Strong understanding of object-oriented programming * Creative, motivated, focused, passionate, results-oriented * Good communicator that enjoys collaboration with other programmers * Passion for games The ideal candidate will also have: * B.S. degree in Computer Science TO APPLY Please contact Jennifer Dancy - jennifer@specialmove.com with a current Resume and showreel (if applicable). Please refer to Reference SM/JD/76/759. Your details will remain confidential until we have discussed the role directly and confirmed your interest. |
| Location | Madison, Wisconsin, North America |
| Salary | $Competitive + Benefits |
| Date posted | 16/03/2008 |
| Recruiter | This job is advertised on behalf of Specialmove using their internal reference SM/JD/76/759. |
|
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