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Environment Artists wanted
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| Job Title | Environment Artists wanted |
|---|---|
| Job Category | Artists |
| Experience/Skills Required | 3D modeller, Texture artist, Pixel Artist, Character Artist, Vehicle Artist |
| Job Description | I have a number of clients in the UK and Europe who are currently crying out for experienced environment artists. Provided you have at least 12 months at commercial experience of developing for games, my clients would love to see your CV, accompanied by a strong showreel or still images. Studios range from new start ups working in conjunction with very well known publishers, through to larger more established develoeprs with a recognised history of consistent triple-A titles. Primary responsibilities: Model & texture both high and low polygon environments (terrain, buildings and props) Create normal maps using 3ds Max, Photoshop and ZBrush UV map & paint high quality textures utilising Photoshop. Requirements: 2+ years of experience in the games industry Demonstrated proficiency in 3ds Max or one of the major 3D packages Ability to paint detailed and realistic textures in Photoshop Understanding of game environment art pipelines Good communication skills Ability to create quality assets within a scheduled time frame Ability to work well within a team environment One or more of the following will be considered advantageous: A tertiary qualification Traditional art background A genuine enthusiasm and passion for the games industry. For further information, please email franmulhern@recruit3d.com or call 0208 6599 643. |
| Location | UK & Europe |
| Salary | Excellent |
| Date posted | 06/10/2008 |
|
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