Experienced Environment Artist

Games Jobs - Art / Animation - Leamington Spa

Job Title Experienced Environment Artist
Skills Required Environment Artist
Job Description Radiant worlds are looking for an experienced and enthusiastic environment artist to join their outstanding team.This is an exciting opportunity to join a highly motivated team of talented industry veterans working on an exciting new original game.

Required skills
  • An aptitude for the production of high quality highly stylised assets and hand painted textures in the creation of immersive worlds.
  • Highly skilled in the use of Z-Brush, Maya and Photoshop
  • Proven track record in the creation and implementation of in game assets.
  • A solid understanding of colour theory, surface, form, scene composition, lighting, proficient resource allocation and an appreciation of game level design.
  • Ability to work to a defined art style, within technical specifications and the spirit of the project.
  • Proactive in the translation and development of an asset from brief or concept through to a quality finished in game product within a specified time frame.
  • Good aptitude for problem solving and self-starting with the ability to work with minimal direction .
  • Ability to work collaboratively with a team of mixed disciplines, with excellent verbal and written communication skills.
  • A passion for producing games of exceptional calibre.

Beneficial knowledge
  • Traditional art skills
  • Scripting knowledge
  • Rigging experience
  • Experience in creating texture assets in a physically based, HDR lighting pipeline
  • Experience with agile production methodologies
  • Experience with providing specifications and written feedback to external vendors

Please submit your CV and Portfolio (ideally via a link to a personal website). Your Portfolio should include:
  • Demonstration of creativity through highly stylised assets and hand painted textures with an emphasis on exaggerated form/materials and proficient resource allocation.
  • Isolated renders/turntables of example work as well as translation from concept to model.
  • High resolution sculpt and breakdown of game topology models into wireframe, AO and final render as well as any additional specification information (software utilized, breakdown of maps utilized, UVs layout  & tri count).
Salary
Location Leamington Spa
Job Category Art / Animation
Date posted 17/04/2014
Recruiter This job is advertised on behalf of Recruit 3D using their internal reference .
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