Gameplay Engineer - Console Projects - USA
Games Jobs - Programming - United States
|Job Title||Gameplay Engineer - Console Projects - USA|
|Job Description||Location – USA
Job Type – Permanent
Format – Cross Platform
Salary – Excellent DOE
RELOCATION AND VISA ASSISTANCE AVAILABLE
My client looks for generalists who are comfortable writing complex systems, such as world management, character interaction, A.I., and other creative systems that take games to a new level. The Gameplay Engineer should demonstrate game programming experience, have a Bachelor's degree or higher in CS/Math or equivalent, and demonstrable skills in C++ (and/scripting language experience in LUA TCL, Python). In addition, they should have experience working on at least one released game, possess excellent oral and written communication skills, and have strong creative, collaborative, and problem-solving skills. The Gameplay Engineer must have a deep knowledge of games and a passion for game development. Experience architecting and/or implementing AI, character control, world management, or other gameplay-related systems are a plus.
A Gameplay Engineer must have an understanding of animation techniques, and possess a solid foundation of animation related mathematics and physics, and vertex/skeletal animation skills. They must have the ability to write robust, efficient, and maintainable code, and have a deep knowledge of quaternion, 3D programming, and data compression. In addition, they should be familiar with current animation and modelling packages. The ideal candidate has experience as an engineer on a large team and has previously published games.
Gameplay Engineers are highly sought after. Great engineers have strong abilities in C++ and STL, designing and writing Portable Code, physics, math, path finding, animation, state machines, production systems, neural networks, genetic algorithms etc. It is beneficial to have at least 3 years of industry experience with significant Gameplay responsibilities, as well as experience working on multiple game systems. They should have experience profiling and optimizing system components, and feel comfortable leveraging pre-existing systems. Gameplay Engineers have the ability to author technical design documents that lead to well-architected, quality code. Typically, they have a Master’s degree in Computer Science. Computer Engineering or equivalent experience is a plus.
Skills and Experience:
To apply please send a CV to <a href=mailto:firstname.lastname@example.org>email@example.com</a>
Max Hurd - Programming Consultant
OPM Response Ltd
Direct Line: + 44 (0) 1206 214420
Email: <a href=mailto:Max@opmjobs.com>Max@opmjobs.com</a>
LinkedIn: <a href=http://uk.linkedin.com/in/maxhurdopm>http://uk.linkedin.com/in/maxhurdopm</a>
|Recruiter||This job is advertised on behalf of OPM using their internal reference 2027.|
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