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Technical Artists, All levels, Multiple roles (R&D) (Games)
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| Job Title | Technical Artists, All levels, Multiple roles (R&D) (Games) |
|---|---|
| Job Category | Artists |
| Job Description | Our client is currently recruiting skilled Technical Artists to work on next gen games. You will be part of a team that researches, designs, and develops industry leading innovative artistic techniques and procedures. You will ensure that the technology is in place to drive the visual quality of our clients games, and provide support and training for the artists involved in the production process. REQUIREMENTS Minimum of 2 years industry experience, with at least 1 published AAA title. Excellent problem solving skills demonstrating technical knowledge/ability. A keen interest in keeping ahead of developments in technology . Good communication skills, with artists and programmers alike. Excellent 2D & 3D skills (Max preferred) * Expert knowledge is required, in at least two or more of the following areas of development: Game pipelines & workflows Art asset technical design and specification Max-script tools & plug-ins Shader development In-game lighting techniques All applications must be accompanied by a portfolio that demonstrates examples of technical solutions relevant to next-gen game artwork production. **Salary is negotiable depending on experience** To apply for this role, send your CV to officemanager@opmjobs.com FAO Lisa |
| Location | UK & Europe, England, Midlands |
| Salary | 0 |
| Date posted | 07/05/2008 |
| Recruiter | This job is advertised on behalf of OPM using their internal reference 8944. |
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