Senior Graphics Programmer - Contract/Perm - South East UK

Games Jobs - Programming - South East

Job Title Senior Graphics Programmer - Contract/Perm - South East UK
Skills Required Programming
Job Description Location – South East

Job Type – Temp converting to Permanent

Format – Console

Salary – Competitive Day Rates Available

My client is one of the UK’s best at what they do and are recognised on a global scale. They are now seeking a highly skilled and experienced Graphics Programmer to be a key contributor on a major IP for the Xbox One platform. They’re looking for someone who is passionate about games and graphics and has experience working on modern rendering engines (DX11 or equivalent), someone with a natural affinity for CPU and GPU optimisation and an eye for visual quality.

The successful candidate will work closely with the art department to implement beautiful yet efficient graphics features which fulfil the art director’s vision, and with the lead graphics programmer on rendering architecture and optimisation.

Are you a programmer who can think for themselves, that’s able to work with autonomy and take ownership of specific rendering systems when necessary?

The role involves Unreal Engine 4, so experience with UE3 and especially UE4 is an advantage but not necessarily required. Although they’re using a third party engine, they’re also developing a significant amount of graphics tech in-house, so need someone who can join the team and help them push the boundaries of next-gen console hardware.


  • Work with the Lead Graphics Programmer to implement Art department visual ambitions.
  • Technical design, implementation and integration of the rendering features required by the game design.
  • Able to work with autonomy, taking ownership of significant areas of the engine,
  • Work with the Art department to help implement Art pipelines, tools and processes.
  • Work with the Art department in order to ensure visual quality realises their vision.
  • Be a major stakeholder in the area of rendering performance.
  • The rendering engine features and pipeline are of high enough quality to support both the game design and the Art department’s ambitions.
  • Rendering performance is adequate throughout the game’s development.

Essential Experience:

  • A minimum of 1 shipped AAA title as a graphics programmer on the current generation (XBox 360, PC, PS3).
  • Proven graphics programming experience.
  • Ability to write large new engine systems as well as maintain and restructure existing ones.
  • All round game programming knowledge.
  • Fluent in C++ and shader languages (ideally HLSL, but possibly GLSL/Cg).
  • Ability to balance aesthetic requirements with performance needs.
  • A good knowledge of at least one modern graphics API (D3D9, LibGCM or OpenGL)
  • Excellent grasp of CPU optimisation ideally with multi-core CPU architectures
  • Experience with low level GPU optimisation, identifying bottlenecks
  • Knowledge of Direct3D 11 or equivalent (shader model 5, compute shaders, tessellation etc.), ideal but not essential
  • In-depth knowledge of existing graphics techniques and algorithms (e.g. shadow mapping, dynamic lighting, effects, culling).
  • Actively follows developments in graphics and engine design research topics, in particular real-time lighting techniques such as real-time global illumination and deferred rendering pipelines.
  • Excellent knowledge of current generation engine methods and techniques covering a variety of wide-ranging fields such as post-processing, lighting, animation and resource streaming.
  • Excellent communication skills.
  • Proven ability to work effectively with content creators to improve their workflows.

This is a 3 month contract role initially with a view to converting to a full-time salaried position.

To apply please send a CV to <a></a>

Max Hurd - Programming Consultant

OPM Response Ltd

Direct Line: + 44 (0) 1206 214420

Email: <a></a>

Skype: max.hurd.opm

LinkedIn: <a href=></a>

Twitter: OPM_Programming
Salary DOE
Location South East
Job Category Programming
Date posted 21/02/2014
Recruiter This job is advertised on behalf of OPM using their internal reference 1986.
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