Facial Animators – Manchester (UK) – Up to £30k – AAA Games TV & Film
|Job Title||Facial Animators – Manchester (UK) – Up to £30k – AAA Games TV & Film|
|Job Category||Art / Animation|
|Job Description||Job Title: Facial Animator
Salary: Up to £30K
Job Type: 6 months contract
Project: AAA Games TV & Film
Notes: As their primary speciality is facial animation any experience in this area is of great benefit!
My client is a premier producer of facial animation for a plethora of high profile clients in games and interactive entertainment for the global market. They are looking for experienced animators to join their growing team to work on multiple high-profile projects in Film Television and Video Games. You will need to be able to relocate to Manchester and work on-site for the duration of the contract.
• Creating high quality facial animation
• Good understanding of complete animation pipelines
• At least 1 mainstream animation package experience (Maya preferred).
• All staff are expected to interact with their clients’ teams so you should be comfortable communicating with and understanding the needs of external parties.
A competitive pro-rata salary is on offer for the successful applicant as well as assistance relocating. Working hours are flexible and can include opportunities to select working hours which are aligned with those of overseas clients and their teams. All applicants must be eligible to work in the European Union.
To ensure a speedy application please email your up to date CV in MS WORD FORMAT and Show Reel to email@example.com
Opportunities like this don’t come around every day so apply now for you chance to work at one of Europe’s hottest games studio!
Jon Norfolk | Art & Animation Consultant
OPM Response Ltd
Direct Line: + 44 (0) 1206 214425
The salary bracket shown is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.
|Recruiter||This job is advertised on behalf of OPM using their internal reference 18215.|
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