Technical Artist / Animator – Canada – Relocation Support + Benefits – Console & Mobile Games

Games Jobs - Art / Animation - Canada

Job Title Technical Artist / Animator – Canada – Relocation Support + Benefits – Console & Mobile Games
Skills Required Animator
Job Description Job Title: Technical Artist / Animator

Location: Canada

Salary: Negotiable DOE

Job Type: Permanent

Projects: Console & Mobile

OPM are delighted to be working with the largest video game developer in Atlantic Canada. They have shipped 40 titles across multiple platforms selling more than 21 million units. They partner with the biggest names in the industry and are currently developing games across all current and upcoming gaming platforms.


You will provide technical solutions to aesthetic problems. You will be the main point of contact for their art tools and technologies, setting standards for their pipelines to improve productivity and produce high quality results. You will work closely with Software Engineers, Artists and Animators to improve their tool set and workflows to deliver outstanding visual results, meeting the quality and schedule expectations of the Production Team.


  • Work closely with Art Leads and Tech Leads to design and implement art production pipelines and workflows.
  • Work with Artists to maintain and improve tools and scripts based on visual targets.
  • Developing and improving custom real-time shaders, lighting and physics animation.
  • Training entry-level Artists on tools, techniques and pipelines; mentoring them for best practice.
  • Keeping up-to-date with industry developments, exploring new tools and techniques, integrating new technologies into art production methodologies.


  • Strong Technical Art skills demonstrated through a portfolio or reel showing:

o Modeling and texturing skills for characters and/or environments.

o Well rounded background of art development including characters, environments, lighting and effects.

o Scripting experience (Mel, Python, LUA, C/C#, etc.)

o Character animation and rigging skills (Maya or 3D Studio Max).

o Simple but powerful character rigs, including facial animation/facial rigging.

o Deep knowledge of colour and lighting theory.

o Technical writing skills.

o Traditional art skills.

  • Art production experience leading to at least one shipped title on PS3, Xbox 360 and Unity.
  • Experience in cross-platform development.
  • Self-motivated, strong and creative problem solver.
  • Able to take direction, work to deadline


  • Experience working on both console and mobile development.
  • Agile/SCRUM methodology.
  • Experience with MotionBuilder.
  • Understanding of Z Brush workflow.
  • Experience with Unity
  • Experience with Unity/Mecanim


  • Free onsite gym
  • Free onsite daycare
  • In house 250 seat theatre
  • Monthly company paid events
  • Organized sports leagues
  • Profit and royalty related pay

To avoid disappointment apply as soon as possible as we review applications continuously and this position is bound to prove popular! Please email your up to date CV and Demo Reel to <a></a>

Jon Norfolk | Art & Animation Consultant

OPM Response Ltd

Direct Line: + 44 (0) 1206 214425 |

Email: |

Skype: jon.norfolk.opm


Twitter: AnimationOPM

The salary bracket shown is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.
Salary DOE
Location Canada
Job Category Art / Animation
Date posted 29/04/2014
Recruiter This job is advertised on behalf of OPM using their internal reference 2789.
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