Gameplay Programmer - Unique, Pioneering Ideas
| Job Title | Gameplay Programmer - Unique, Pioneering Ideas |
|---|---|
| Job Category | Programming |
| Skills Required | Gameplay |
| Location | Warsaw |
| Job Description | Gameplay Programmer Responsibilities: • Design and implement gameplay features within an established framework • Design and implement modifications, reorganizations, extensions, and optimizations to existing code base • Work closely with designers and artists to implement their ideas, providing creative, technical and scheduling feedback • Providing time estimates to leads, producer and management • Keep co-workers informed about progress of programming deliverables as well as non-programming prerequisites for feature implementation Required skills & experience: • Deep knowledge of C++ • Fluency in the Visual Studio environment • Foundation in Computer Science with Bachelor’s degree or equivalent experience • Familiarity of current gen platforms architecture • Practical knowledge of multithreaded programming • Ability to communicate in English and/or Polish • Outgoing and sociable character Please contact Adrian Garrick on 0208 944 7777 or adrian@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format View Many More Interactive Selection Jobs |
| Salary | £DOE |
| Date posted | 22/02/2013 |
| Recruiter |
This job is advertised on behalf of Interactive Selection using their internal reference 15887.
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This job is advertised on behalf of Interactive Selection using their internal reference 15887.
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