Generalist Programmer-Console Games
| Job Title | Generalist Programmer-Console Games |
|---|---|
| Job Category | Programming |
| Skills Required | Tools, Gameplay, Graphics / Engine |
| Location | North East, UK & Europe |
| Job Description | Job Reference: 16044 Short Skills: Start Date/Length: Immediate/ Permanent Salary: Competitive Location: North East Country: UK Description: Our Client, a leading developer is seeking a Generalist Programmer to join them. The successful candidate will work within a collaborative multidiscipline environment implementing game features that meet the requirements of the project’s Lead Designer and Lead Programmer. Requirements: • Excellent C/C++ programming skills, with good knowledge of object oriented development. • Experience with commonly used development tools such as Visual Studio and perforce. • Self-motivated and pro-active with a strong work ethic. • Excellent oral and written communication skills. • Bachelor’s degree in a relevant subject or equivalent industry experience. • 3 years of commercial software development experience with significant involvement in 1 published game. • Knowledge of common algorithms, data structures and patterns, and the ability to apply them to problems while keeping constraints and performance in mind. • Able to analyse unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module. • Has knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc • Proven ability to learn and be productive using unfamiliar APIs quickly. • Experience with CPU and GPU profiling, and optimization of code and shaders. Responsibilities: • Implement practical and timely solutions that meet the game design and technical requirements. • Implement code that is modular, self-contained, and defensive and observes the technical constraints on the system. • Work as a key part of an agile development team, taking responsibility for organising and planning their own work. • Ensure coding standards are followed, and help to enforce good programming practices within the engineering team. • Maintain technical documentation for the engineering team as well as other disciplines. • Optimise code and data for memory usage and performance as required. • Write debugging tools for programmers, level designers and artists. Please contact David Delve on 0208 944 7777 or david.delve@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format. View Many More Interactive Selection Jobs |
| Salary | Competitive |
| Date posted | 25/03/2013 |
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This job is advertised on behalf of Interactive Selection using their internal reference 16044.
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This job is advertised on behalf of Interactive Selection using their internal reference 16044.
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