Senior Level Designer-World leading Studio
| Job Title | Senior Level Designer-World leading Studio |
|---|---|
| Job Category | Game Design |
| Skills Required | Level Designer |
| Location | Singapore |
| Job Description | Job Reference: 16105 Short Skills: Start Date/Length: Immediate/ Permanent Salary: Competitive Location: South East Asia Country: Singapore Description: Our Client a leading Studio based in Singapore is searching for a talented Senior Level Designer to join them. Having good experience working on AAA titles, the Senior Level Designer will: • Conceptualize, design, script, direct, and build levels for video game products. • Design and implement areas of the game including layout, character placement, and other gameplay related entities. • Collaborate with Creative Director and Lead Designers to contribute innovative ideas towards all aspects of game design. • Collaborate with other Level Designers to define and refine level designs to create an extremely fun, satisfying, and polished level design flow. • Actively participate in and/or lead design specific discussions concerning design reviews and design issues. • Create design documentation based on the direction from the Creative Director and Lead Designers. • Collaborate with the engineering team to develop and enhance the development of tools and processes used in laying out environments. • Work closely with the art department to conceive and design environments that are innovative and visually impressive. • Apply architecture concepts to levels (flow, threshold, volumes). • Motivate and inspire others to generate new ideas. Requirements: • Minimum of 7 years experience plus 2 shipped AAA titles. • Ability to design creative and interesting game levels utilizing 3D tools (UnrealEd, Maya, Max, Hammer, Radiant or similar 3D editor). • Must possess a strong working knowledge of game design systems. • Must possess a full understanding of the relationship between gameplay elements within the level and the overall game as well as all of the ways a player can respond to each gameplay element. • Passion for games and game development. • Deep knowledge of the adventure / shooter game genre and the game development process. • Great sense for what makes a game or level fun. • Ability to effectively communicate within a large group project environment. • Solid knowledge of the game production pipeline. • Previous experience using Lua (or equivalent scripting language) to create game mechanics. • Ability to conceptualize exciting level designs that will be satisfying to the player. • Some artistic background, formal or otherwise, 2D or 3D, is a big plus. • Strong verbal and written communication skills. • Positive attitude, strong work ethic, and the ability to work in a highly collaborative team environment. Please contact David Smith on 0208 944 7777 or david@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format. View Many More Interactive Selection Jobs |
| Salary | Competitive |
| Date posted | 28/02/2013 |
| Recruiter |
This job is advertised on behalf of Interactive Selection using their internal reference 16105.
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This job is advertised on behalf of Interactive Selection using their internal reference 16105.
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