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| Job Title | Network Programmer - High Profile Title |
|---|---|
| Job Category | Programmers |
| Job Description | Our Australian based client is looking for talented and experienced game developers to join their teams. Our client works on high profile titles, and they use industry leading tools and engine technology for cutting edge development on all next-generation consoles and most current gen consoles. They are currently seeking a Network Programmer to join their team. Requirements: - At least 3 years of programming experience with experience in network programming. - Technical problem solving ability. - Strong C and C++ programming skills. - Strong 3D programming and mathematics skills. - Thorough understanding of game production process. Responsibilities: - Supervising and scheduling of network programming activities on the project. - Work with other programmers to interface with all project subsystems, including character control, AI, and physics. - Define programming policies and guidelines to aid other programmers in creating networking-compatible software. - Develop and maintain software to aid testing of networked games. - Continue development of networking system to be compatible with all features of shared game framework, including abstracting online service user interface APIs. - Work with designers to implement gameplay and user interface elements to the designers’ specifications. - Work with artists to design and integrate artwork (2D + 3D) into the game. Please contact David Smith on 0208 944 7777 or david@interactiveselection.com if you are interested in this position. |
| Location | Melbourne, Melbourne, Australia, Rest of World |
| Salary | Excellent |
| Date posted | 10/06/2008 |
| Recruiter | This job is advertised on behalf of Interactive Selection using their internal reference 12199. |
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